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SNES Slayers English v1.00
Posted by: Alastor - 03-21-2010 01:09 PM
1830 Views - No Replies

Quote:After eight years (to the exact day!) of intense labors by many - some tragic and others triumphant - Matt's Messy Room and D-D are jointly announcing the penultimate closure of another success story. We are releasing Slayers English on its 8th anniversary - the final day of winter. Except for a few small details planned for our first update, Slayers is finished and 100% compatible with real hardware. Because older emulators do not appear to fully support this game, including the Japanese ROM, we are recommending BSNES as the emulator of choice.

Please consult the Readme.doc in our Slayers V1.00 archive for additional information, especially you Slayers anime and novel fans who may not be familiar with playing console videogames on PCs through the implementation of hardware emulators.

Players are also invited to visit our Slayers forum to discuss any matters pertaining to your experiences with our patch. We welcome being apprised of any problems, glitches, or typos you might encounter. In fact, we are highly receptive to gaming feedback from everyone - including n00bs - that is presented in a thoughtful manner that properly respects the great effort we have put into this patch.

We wrote the English story to the best of our abilities - for our own enjoyment - in a Western localization style attuned to our own interpretation of the Slayers culture. The results turned out so well, in our opinions, we voted to share our English patch with the world. Thus, players may obtain our Slayers patch through the Downloads link above or proceed to the Slayers section under Projects (Ongoing or Completed, depending on when you visit). Enjoy!

The Slayers English translation project is the culmination of a joint effort between D-D and Matt's Messy Room.

http://www.dynamic-designs.us/

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saturn SSF Ver0.11 alpha R4' Released
Posted by: Alastor - 03-21-2010 12:57 PM
2078 Views - No Replies

SSF is a Sega Saturn Emulator .

Changes (Google Translate) :
Fixed VDP2 color processing.
Setting.ini does not reflect the bug.
Fixed a bug VDP2 become one and the number of threads to more than 10 drawing.

http://www7a.biglobe.ne.jp/~phantasy/ssf...00321.html

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wii UAE Wii V5 Released
Posted by: Alastor - 03-20-2010 05:03 PM
2062 Views - No Replies

This is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii .

Changes :
*Fix the workbench graphics issue
*(Binary) Rebuild against the latest devkitPPC, libogc and SDL (fixes some SD corruption issues caused by the old libfat)

http://code.google.com/p/uae-wii/

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  Wine 1.1.41 Released
Posted by: Alastor - 03-20-2010 02:52 PM
2006 Views - No Replies

Wine is a free software application that aims to allow Unix-like computer operating systems to execute programs written for Microsoft Windows .

Changes :
- A wide range of Direct3D improvements.
- Support for SHA-256, SHA-384, and SHA-512 algorithms.
- A number of MSHTML fixes.
- Support for mp3 decoding on Mac OS X.
- Various widl improvements.
- More typelib fixes.
- OLE storage improvements.
- Various bug fixes.

http://www.winehq.org/

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dos AmpShell v1.1.2.6 Released
Posted by: Alastor - 03-20-2010 02:41 PM
2360 Views - No Replies

AmpShell is a DOSBox front-end for Windows and GNU/Linux (runnable under GNU/Linux if the Mono librairies are installed).

Changes:
Improvment (AutoConfig) : search for DOSBox´ executable in Program Files if Portable Mode isn´t active, not if AmpShell isn´t in Program Files.

http://ampshell.tuxfamily.org/

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c64 CCS64 v3.8 Released
Posted by: Alastor - 03-20-2010 02:24 PM
2408 Views - No Replies

CCS64 is a Commodore 64 Emulator for PC .

Changes :
- FIX: Fixed a bug in the sprite-to-sprite collision-detection register.
- FIX: Fixed a bug with the ´Windows´ menu Options -> Video behaviour.
- FIX: Made the graphics-drawing routines multi-threaded, for better performance.
- FIX: Fixed a bug which caused the QuickLoad/QuickSave features to hang.
- ADD: Two new Filter options, called CRT Television and CRT Monitor, which work only with the Window 2x screen mode and not with any other non-default video settings. These new Filter options include the after-lightening effect.
- INF: CCS64 V3.7 was compiled with Visual Studio 2008, which led to an in-compatibility with Windows 98/ME, but greater compatibility with Windows 7; when previous versions were compiled with Visual Studio 2005, this had the opposite effect.

http://www.ccs64.com/

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DS iDeaS 1.0.3.4 Final Version for Windows Released
Posted by: Alastor - 03-19-2010 06:37 AM
2484 Views - No Replies

Changes :
* Fixed bugs in HALTCNT register and bios's routines.
* Fixed bug loading an external firmware.
* Fixed bug loading games.
* Fixed bug in plugins management.
* Fixed bug (ARM7 & ARM9) for opcodes that use PC register.
* Fixed some bugs in debug and memory windows.
* Added messages on console for Flash and Firmware memory.

http://ideasemu.biz/

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