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psp PCSP v0.3.0 update status
Posted by: shadow - 04-10-2010 08:09 AM
2144 Views - 1 Replies

PCSP page has been updated with screenshots from game "Silverfall" which now reaches ingame

   
   
   
   

More news on pcsp page at : http://www.pcsp-emu.com

Feel free to discuss it at our official pcsp forums at : http://www.emunewz.net/forum/forumdisplay.php?fid=48

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  Ootake v2.36 Released
Posted by: shadow - 04-10-2010 07:48 AM
1523 Views - No Replies

Ootake, a Turbo Grafx 16 emulator for Windows has been updated today. Here's a list of what's new in this release:

* Processing that took the timing of the sound playing has been improved (Optimized it to Win7 and Vista also) and sped up (Especially, at the Hu-Card games). I think that it became difficult to record the noise with a little buffer setting ("Setting->Audio->Buffer" menu), too. Therefore, when using it with Win7 and Vista, the size of the audio buffer of default was reduced.
* The setting of VideoSpeedUp and CpuSpeedUp ("Speed" menu) is not loaded by default at the time of the LoadState(or Resume). (This prepared for the case to mistake-push the speed change shortcut key([Home][End][Delete])).
* When "Load Speed at LoadState"("Speed" menu) is selected, the speed setting can be loaded(reflected) as much before v2.35.
* The stop timing of ADPCM sound source was brought close to the movement of a real machine. In "Dragon Slayer Eiyuu Densetsu", I think that the tone quality of the drum sound improved. In "Side Arms Special(CD)", the problem that the sound effect occasionally fell into disorder (generated from v2.29) was solved. In "Ramma 1/2", The problem that the noise occasionally mixed with BGM (generated from v2.29) was solved.
* The waiting time when the music track is played has been readjusted. With a high-speed personal computer environment, In "Snatcher" and "Kaze no Densetsu Xanadu 2", etc., the problem that had occasionally stopped was solved.
* The play processing of ADPCM sound source has been improved. In "Jantei Monogatari 3" and "Ys 3", the problem that the voice becomes interrupted( generated from v2.15) was solved.
* When "Jantei Monogatari 3" is started, a part of CD-ROM access processing becomes slowness near a real machine. The problem that the screen advanced early at the visual scene was solved.
* The speed and timing were brought close to the movement of a real machine. In the visual scene of "Jantei Monogatari 3", the problem that the screen fell into disorder momentarily was solved.
* When the Screenshot function is used at FullScreen, the bug that had not occasionally operated correctly was corrected.
* Additionally, a detailed part has been improved and corrected.

d/l it from here : http://rapidshare.com/files/374172020/Ootake236.exe

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wii SNES9x GX v4.1.7 Released
Posted by: shadow - 04-10-2010 07:42 AM
1801 Views - No Replies

SNES9x GX, a port of the Super NES emulator SNES 9x to the Nintendo Wii has been updated today. Below is a list of changes in this release:

* Freezing issue fixed
* Core timing fixes, should solve some problems with some games
* Most 3rd party controllers should work now (you're welcome!)
* 7z crash fixed
* GameCube only - DVD/SD Gecko fixed (thanks emukidid!)
* Translation updates (German and Dutch)
* Other minor changes

You can d/l from google code page at : http://code.google.com/p/snes9x-gx/downloads/list

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wii VisualBoyAdvance GX v2.1.4 Released
Posted by: shadow - 04-10-2010 07:40 AM
1717 Views - No Replies

VisualBoyAdvance GX, a port of the Gameboy Advance emulator VisualBoyAdvance-M to the Nintendo Wii has been updated today. Below is a list of changes in this release:

* Fixed issue with saves (GBA) and snapshots (GB)
* Most 3rd party controllers should work now (you're welcome!)
* Translation updates (German and Dutch)
* Other minor changes

You can d/l from google code page at : http://code.google.com/p/vba-wii/downloads/list

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wii FCE Ultra GX v3.1.5 Released
Posted by: shadow - 04-10-2010 07:39 AM
1628 Views - No Replies

FCE Ultra GX, a port of the NES emulator FCE Ultra to the Nintendo Wii has been updated today. Below is a list of changes in this release:

* Most 3rd party controllers should work now (you're welcome!)
* Translation updates (German and Dutch)
* Other minor changes

You can d/l it from it's google page at : http://code.google.com/p/fceugc/downloads/list

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psx Xebra/Arbex 2010-04-09 Released
Posted by: Alastor - 04-09-2010 06:33 PM
1531 Views - No Replies

Xebra is a Japanese PSX emulator for Win32.

Changes :
* PIO was fixed.

http://translate.google.com.eg/translate...auto&tl=en

http://members.at.infoseek.co.jp/DrHell/...100409.zip

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SNES Snes9x4D (Dingux) 20100407 Released
Posted by: Alastor - 04-09-2010 06:26 PM
1787 Views - No Replies

Snes9x4D is a SNES Emulator for the Linux OS of the Dingoo Handheld and now supports games with the C4 custom chip

Changes :
+C4 support added (to play Megaman X2 and X3)
+Fullscreen commandline option bug solved (use -fs for fullscreen)

http://crankgaming.blogspot.com/2010/04/...00407.html

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