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  Altirra 1.6 Released
Posted by: Alastor - 04-26-2010 05:53 PM
2064 Views - No Replies

An 8-bit Atari computer emulator

Changes :
[features added]
* Debugger: Added profiler.
* Debugger: Added support for loading CA65 labels.
* Debugger: Added verifier to catch possible coding errors.
* Debugger: Added support to view extended memory to some commands and panes.
* UI: Added option for controlling vertical sync lock.
* UI: Added /opengl command line switch.
* UI: BASIC ROM is now noted on window caption.
* UI: Window position is saved on exit.
* UI: Added /debug switch to launch in debugger mode.
* UI: Added /f switch for full-screen mode.
* UI: Added .car extension to Open Image dialog.
* UI: Input maps can now be cloned.
* UI: Input maps can now be bound to a specific game controller index.
* UI: Create disk dialog now has entries for standard disk formats.
* UI: Added ability to paste text from clipboard.
* UI: Moved warm reset to F5, bound Help to F6 and Break to F7, and merged Run into F8 to match other emulators.
* UI: Added program icon.
* Simulator: Added option to fill memory with a psuedorandom pattern on cold boot instead of zeroes.
* Simulator: Added support for 65C816 high memory at banks $01-03.
* POKEY: Increased playback sampling rate to 44KHz.
* POKEY: Added option to toggle non-linear mixing.
* POKEY: Added option to toggle individual sound channels.
* POKEY: Implemented keyboard overrun bit.
* VBXE: Register window can now be switched between $D6xx and $D7xx.
* Disk: Added support for 1050 drive dual density format.
* Disk: Added support for XF551 drive high speed commands.
* GTIA: Added a stronger level of NTSC artifact emulation.

[bugs fixed]
* Fixed command line parsing and added several new switches.
* HLE: Fixed math pack issues preventing Atari Basic ATN(), INT(), and SQR() from working.
* HLE: Fixed handling of BASIC enable/disable on warm reset.
* LLE: Improved math pack implementation.
* ANTIC: Playfield DMA wasn't properly shut off on cold reset.
* ANTIC: Improved emulation of mid scan line DMACTL changes.
* ANTIC: Reset line now resets position counters.
* ANTIC: Emulated single cycle glitch in VCOUNT at the end of a frame.
* ANTIC: Implemented delay for changes to CHBASE to take effect.
* POKEY: Adjusted timing of STIMER and timer rollovers.
* POKEY: Retuned filters and non-linear mixing curve.
* POKEY: Fixed behavior of SKSTAT serial overrun bit.
* GTIA: Added option for displaying full PAL height when extending display past scan line 239.
* GTIA: Fixed display of beam position when single stepping with VBXE enabled.
* Debugger: Fixed bug where history window didn't allow scrolling to the bottom via the slider.
* Debugger: History window now always shows last executed instruction.
* Debugger: History window now flushes and rebuilds the tree when the history window rolls over.
* Debugger: "Toggle read/write breakpoint" in the memory window was using the wrong address.
* Debugger: Disassembly window now tracks 65C816 M/X/E state.
* Debugger: .history command was using wrong register state for decoding indexed effective addresses.
* Debugger: Fixed incorrect index register values in Registers pane in 65C816 emulation mode.
* Debugger: Fixed disassembly of JMP (abs,X) and JSR (abs,X) instructions.
* CPU: XCE instruction no longer sets M/X bits when staying in native mode.
* CPU: Fixed bank used by JML, JMP (abs), and JMP (abs,X) instructions in 65C816 mode.
* Disk: Added support for reading broken DD disks that have full 256 byte boot sectors.
* Disk: SIO acceleration hook now sets SKCTL correctly.
* UI: Fixed issue where full-screen mode didn't always cover the entire screen.
* Simulator: Shortened delay to releasing OPTION on startup.

http://virtualdub.org/altirra.html

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  Bochs 2.4.5 Released
Posted by: Alastor - 04-26-2010 05:50 PM
2435 Views - No Replies

Quote:Bochs is a highly portable open source IA-32 (x86) PC emulator written in C++, that runs on most popular platforms. It includes emulation of the Intel x86 CPU, common I/O devices, and a custom BIOS. Currently, Bochs can be compiled to emulate a 386, 486, Pentium/PentiumII/PentiumIII/Pentium4 or x86-64 CPU including optional MMX, SSEx and 3DNow! instructions.

Changes :
- Major configure/cpu rework allowing to enable/disable CPU options at runtime
through .bochsrc (Stanislav)
- Bugfixes for CPU emulation correctness and stability
- Implemented X2APIC extensions (Stanislav)
- Implemented Intel VMXx2 extensions (Stanislav)
- Extended VMX capability MSRs, APIC Virtualization,
X2APIC Virtualization, Extended Page Tables (EPT),
VPID, Unrestricted Guests, new VMX controls.
- Implemented PCLMULQDQ AES instruction
- Extended Bochs internal debugger functionality
- USB HP DeskJet 920C printer device emulation (Ben Lunt)

http://bochs.sourceforge.net/

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  Agat Emulator 1.13.1 Released
Posted by: Alastor - 04-26-2010 05:46 PM
1732 Views - No Replies

Quote:Agat was a soviet personal computer based on Apple II architecture.

Agat emulator provides support for all base blocks of original hardware as well as emulation of Apple II, Apple II Plus and compatible systems. Also it contains support for Microsoft Softcard with Z80 processor used to work with CP/M software on orignal Apples.

Changes :
Added new icons for all demo modules;
Added new demonstration disk for Nippel Clock.

http://agatemulator.sourceforge.net/english.html

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DS DSx86 v0.11 Beta Released
Posted by: Alastor - 04-25-2010 12:31 PM
1268 Views - No Replies

DSx86 is a DOS emulator for Nintendo DS.

Changes :
* Mouse emulation using the touchpad. If you have not mapped the SELECT key to a PC key, it works as a toggle to swap the screens so that you can use the stylys as a mouse directly on the emulated PC screen.
* EMS memory increased to 1.5MB. Problems in the EMS memory access have not been fixed yet, so this version might run certain games (for example Wing Commander 2) worse than the previous version.
* Proper DOS "System File Table" handling. This was needed for the file handle duplication functions, and this is also a requirement for improved DOS device handling (including console I/O) in upcoming versions. This also fixes problems with the 4DOS @select function.
* Preliminary support for EGA mode 0x0E (640x200x16). Not properly tested, but some games might work in this mode.
* Fixed a bug in Mode-X MOVSB opcode (MOO).
* Fixed a bug in DOS CONSOLE INPUT function (Ultima V).
* Fixed DUNE 2 save game problem.
* Added opcode "repe scasw" down (for real this time!)
* Ignore port 0xB8B I/O (GOBLINS, MOO INSTALL).
* Support input from port 0x3CE (FD, MOO).
* Added Mode-X opcodes LODSB and LODSW (MOO).
* Several new EGA opcodes supported (BL, CARRIER, START, WARET, SH, WC1, B2, CALGAMES).
* Support DOS functions 0x45 and 0x46 (DUP - DUPLICATE FILE HANDLE) (4DOS).
* Support DOS functions 0x27 and 0x28 (RANDOM BLOCK I/O FROM FCB FILE) (Ultima II).

http://dsx86.patrickaalto.com/

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psx Xebra/Arbex 2010-04-24 Released
Posted by: Alastor - 04-24-2010 05:51 PM
1223 Views - No Replies

Xebra is a Japanese PSX emulator for Win32.

Changes :
* Timer was fixed.

http://translate.google.com.eg/translate...auto&tl=en

http://members.at.infoseek.co.jp/DrHell/...100424.zip

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  SmartGear v2.0.9 Beta Released
Posted by: Alastor - 04-24-2010 05:47 PM
1330 Views - No Replies

Quote:SmartGear is a multi-system game emulator. This software allows you to play games written for classic handheld and console gaming systems on your Desktop PC, Pocket PC or SmartPhone. It currently emulates GameBoy Color, NES, GameGear, MasterSystem, TurboGrafx-16, and Genesis/MegaDrive. SmartGear is written in portable C code and can be built on a variety of systems. The mobile version uses optimized ARM assembly language components for maximum performance. The purpose is to accurately emulate your favorite classic games at full speed on any Windows device.

http://www.bitbanksoftware.com/SG_Beta.html

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mame MAMErenSET v1.0 Released
Posted by: Alastor - 04-24-2010 05:55 AM
1471 Views - No Replies

Quote:Now available, thanks to Guy Peters, the first program that uses my renameSET.dat (version ". Ini") to re-order your set of images, renaming and deleting files, according to the changes to every MAME output are made. It's simple: download the file below, unzip and copy to the destination folder the latest renameSET. Start the program and indicate which version and from the directory containing the files to be processed. In this first version, you can specify only one folder at a time (which will be stored and recalled the next time you restart the program). Now, pressing "RUN" the program will do the necessary work and without using any dat files. I hope this new utility brings some advantages to all users of the MAME complete with all support files.

http://www.progettosnaps.net/renset_en.html

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