This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

[-]
Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  

[-]
Facebook
[-]
Statistics
» Members: 22,302
» Latest member: DouglasRance
» Forum threads: 11,433
» Forum posts: 52,014

Full Statistics
SNES bsnes v062.04 beta released
Posted by: Alastor - 03-16-2010 08:09 PM
2543 Views - 1 Replies

Changes :
I suppose I should start calling these nightlies, heh. blargg went ahead and verified every last possible edge case with regards to the S-CPU MUL / DIV registers. It uncovered a few errors in my implementation, which have since been corrected. The design used now should be a direct reflection of the hardware implementation: no actual multiplication, no actual division, and no variable-length bit-shifting.

We also spent about eight hours straight hammering away at the S-SMP test register. We have a partial understanding of TEST.d3 and TEST.d0, and a complete understanding of the other six bits. All of this has been implemented as well.

Lastly, snesreader gets a tiny update to fix Test Drive II, which broke due to a slight regression when porting the mapping code to XML.

http://byuu.org/

Print this item Send this item to a friend

  WinUAE 2.1.0 beta 17 released
Posted by: shadow - 03-16-2010 09:29 AM
1758 Views - No Replies

Beta 17:

- right mouse button popup menu disk changes fixed, added "copy from dfx:" options
- possible D3D performance improvement when updating screen only partially
- CE mode crash fix when display updating is disabled (Scroll Lock)
- CDTV: return CD error status immediately when program attempts to play non-existing cd audio track instead of relying on CD backends to notice the error (Psycho Killer CDTV)
- do not show inserted CD32/CDTV quickstart CD image in floppy drives panel (currently cd image is quickstart-only)
- added "save screenshot to clipboard" input event (previously only save to file was possible)
- some statefiles didn't select correct refresh rate (PAL/NTSC) when restored
- added small delay to RTE instruction in 68020 CE mode because MOVE.W #x,INTREQ; RTE; currently executes too quickly, faster than emulated IPL lines change state causing interrupt to start again after RTE (another case of improving one part of emulation breaking lots of programs because not directly related part is not yet exact enough..)


http://rapidshare.com/files/364036208/wi...100b17.zip

Print this item Send this item to a friend

  PCSP WIP status 15-03-2010
Posted by: shadow - 03-15-2010 04:35 PM
5752 Views - 2 Replies

Latest reports from our beta testers. Seems that another game Kazook is now almost playable (few graphics bugs). Few more games reported to have better behaviour now , more WIP updates will come soon. (P.S don't you love the fps?)



Attached File(s) Thumbnail(s)
               
Print this item Send this item to a friend

  SSF Version 0.11 Alpha R4 released!
Posted by: shadow - 03-14-2010 11:54 AM
2420 Views - No Replies

What's new :

# Fixed A 68000 line, F line unimplemented exception handling.
# Fixed SCSP sound generation process.
# Fixed SH2 caching.
# Fixed SH2 interrupt handling.
# Fixed rendering of the VDP2.
# Save state data version changed.

d/l it from here : http://rapidshare.com/files/363195368/SS...pha_R4.zip

Print this item Send this item to a friend

[-]
Latest Threads
  Thread Title Replies Views Last Post
  Super Stardust HD [NPUA80068] 0 16 Today 12:35 AM
by Nobbs66
  Wonderbook: Book of Spells [BCES01531] 0 18 Yesterday 10:32 PM
by GrantKane
  Wonderbook: Diggs Nightcrawler [BCES0172... 0 14 Yesterday 10:30 PM
by GrantKane
psp New jpcsp revision 69298aa 0 45 Yesterday 05:16 PM
by Live Downloads
psp New jpcsp revision c3840f4 0 26 Yesterday 04:38 PM
by Live Downloads
  Grid Demo [NPUB90102] 0 58 Yesterday 01:06 PM
by MarioSonic2987
  Wolf of the Battlefield: Commando 3 [NPE... 0 53 Yesterday 11:40 AM
by MarioSonic2987
  Dynasty Warriors Gundam: Reborn [BLES020... 1 51 Yesterday 12:53 PM
by Annie
  Marvel Super Hero Squad: Comic Combat [B... 0 70 05-21-2017 09:13 PM
by GrantKane
  Lead Graphics Developer kd-11 is joining... 2 252 Yesterday 07:35 PM
by kd-11
[-]
Emunewz Network
ArcadeFlex Official Site
JPCSP Official Site PCSP Offical Site
[-]
Latest Posts
Super Stardust HD [NPUA80068]
Posted by: Nobbs66
Today 12:35 AM
RE: Digimon All-Star Rumble [BLUS31441]
Posted by: Yagami Light9
Yesterday 10:43 PM
Wonderbook: Book of Spells [BCES01531]
Posted by: GrantKane
Yesterday 10:32 PM
Wonderbook: Diggs Nightcrawler [BCES01725]
Posted by: GrantKane
Yesterday 10:30 PM
RE: Malicious [NPUA80797]
Posted by: Megamouse
Yesterday 09:03 PM
Pro Portal 1.0 © 2010 Adnan TOPAL