Log session start time Mon Sep 26 11:25:42 CEST 2011

Time Thread Level Category Message
0 user_main INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/SavedataTool
15 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=e
15 user_main WARN hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
15 user_main INFO hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=1, syncType=1) ok
47 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/savename.txt flags = 1 permissions = 00
62 user_main WARN hle.IoFileMgrForUser hleIoRead - unknown id 80010002
62 user_main WARN hle.IoFileMgrForUser sceIoClose - unknown id 80010002
8547 GUI INFO emu Jpcsp v0.6 2324
8781 GUI INFO hle.sceDisplay Saving GE to Textures
8797 GUI INFO hle Using the external audio decoder (SonicStage)
9297 GUI INFO hle.sceFont Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
9312 GUI INFO hle.sceFont Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
9328 GUI INFO hle.sceFont Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
9328 GUI INFO hle.sceFont Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
9344 GUI INFO hle.sceFont Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
9344 GUI INFO hle.sceFont Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
9359 GUI INFO hle.sceFont Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
9375 GUI INFO hle.sceFont Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
9375 GUI INFO hle.sceFont Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
9390 GUI INFO hle.sceFont Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
9390 GUI INFO hle.sceFont Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
9406 GUI INFO hle.sceFont Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
9422 GUI INFO hle.sceFont Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
9422 GUI INFO hle.sceFont Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
9437 GUI INFO hle.sceFont Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
9437 GUI INFO hle.sceFont Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
9453 GUI INFO hle.sceFont Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
9578 GUI INFO hle.sceFont Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
9594 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/SavedataTool
9594 GUI INFO emu Loading global compatibility settings:
9594 GUI INFO emu Configuration / Region
9594 GUI INFO emu Language [English]
9594 GUI INFO emu Button preference: ["X" for "Enter"]
9594 GUI INFO emu Daylight savings: [On]
9594 GUI INFO emu Time zone offset in minutes (GMT+/-): [1]
9594 GUI INFO emu Time format: [24H]
9594 GUI INFO emu Date format: [YYYY-MM-DD]
9594 GUI INFO emu WLAN power saving mode: [Off]
9594 GUI INFO emu Ad hoc channel: [Auto]
9594 GUI INFO emu Nickname: [anon]
9594 GUI INFO emu Configuration / Video
9594 GUI INFO emu [ ] Disable VBO (automatically disabled if not supported)
9594 GUI INFO emu [ ] Only GE graphics (not recommended for homebrew)
9594 GUI INFO emu [ ] Use vertex cache
9594 GUI INFO emu [X] Use shaders (experimental)
9594 GUI INFO emu [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
9594 GUI INFO emu [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
9594 GUI INFO emu [ ] Enable VAO (only relevant when using shaders and vertex cache)
9594 GUI INFO emu [X] Enable saving GE screen to Textures instead of Memory
9594 GUI INFO emu [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
9594 GUI INFO emu [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
9594 GUI INFO emu [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
9594 GUI INFO emu [X] Enable the shader implementation for the "Color Mask" (more accurate but slower)
9609 GUI INFO emu Configuration / Audio
9609 GUI INFO emu [ ] Disable audio threads
9609 GUI INFO emu [ ] Disable audio channels (not recommended)
9609 GUI INFO emu [ ] Disable audio blocking
9609 GUI INFO emu Configuration / Memory
9609 GUI INFO emu [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
9609 GUI INFO emu [ ] Ignore unmapped imports (not recommended)
9609 GUI INFO emu Configuration / Media
9609 GUI INFO emu [X] Use Media Engine
9609 GUI INFO emu [X] Extract media files to tmp folder
9609 GUI INFO emu [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
9609 GUI INFO emu [X] Use non-native fonts from flash0 folder
9609 GUI INFO emu Configuration / Compiler
9609 GUI INFO emu [X] Use compiler (dynarec)
9609 GUI INFO emu [X] Output profiler info to profiler.txt (only for compiler)
9609 GUI INFO emu [100] Maximum method size
9609 GUI INFO emu Configuration / Crypto
9609 GUI INFO emu [X] Extract decrypted EBOOT.BIN files to the TMP folder
9609 GUI INFO emu [ ] Handle SAVEDATA in crypto mode
9609 GUI INFO emu [X] Extract original PGD files to the TMP folder
9609 GUI INFO emu Configuration / Display
9609 GUI INFO emu Anti-aliasing: [OFF]
9609 GUI INFO emu Resolution: [Native]
9609 GUI INFO emu [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
9609 GUI INFO ge Only GE Graphics: false
9609 GUI INFO hle.sceMpeg Using JPCSP connector
9609 GUI INFO hle.sceMpeg Media Engine enabled
9609 GUI INFO hle.sceAudio Audio ChReserve disabled: false
9609 GUI INFO hle.sceAudio Audio Blocking disabled: false
9609 GUI INFO hle.ThreadManForUser Audio threads disabled: false
9609 GUI INFO memory Ignore invalid memory access: false
9656 GUI INFO ge Using RenderingEngineLwjgl31
9656 GUI INFO ge OpenGL version: 3.3.0
9656 GUI INFO ge Shading Language version: 3.30 NVIDIA via Cg compiler
9656 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
9656 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
9656 GUI INFO ge Using VBO
9656 GUI INFO ge Using shaders with Skinning
9656 GUI INFO ge Using dynamic shaders
9656 GUI INFO ge Using Uniform Buffer Object (UBO)
9656 GUI INFO ge Rendering to a texture
9687 GUI INFO ge Using VBO
9687 GUI INFO ge Using shaders with Skinning
9687 GUI INFO ge Using dynamic shaders
9687 GUI INFO ge Using Uniform Buffer Object (UBO)
9687 GUI INFO ge Rendering to a texture
11078 user_main INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/SavedataTool
11125 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=e
11140 user_main WARN hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
11140 user_main INFO hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=1, syncType=1) ok
11187 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/savename.txt flags = 1 permissions = 00
11203 user_main WARN hle.IoFileMgrForUser hleIoRead - unknown id 80010002
11203 user_main WARN hle.IoFileMgrForUser sceIoClose - unknown id 80010002
60500 GUI INFO hle.ThreadManForUser ----------------------------- ThreadMan exit -----------------------------