Log session start time Thu Jun 23 14:09:00 CEST 2011

Time Thread Level Category Message
0 GUI INFO emu Java version: 1.7.0 (1.7.0-b146)
10 GUI INFO emu Jpcsp v0.6
12 GUI INFO emu UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = UCJS10041 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 1 PSP_SYSTEM_VER = 1.50 REGION = 32768 TITLE = Cube sample probably homebrew? false
33 GUI INFO emu Loading global compatibility settings:
33 GUI INFO emu Configuration / Region
34 GUI INFO emu Language [English]
34 GUI INFO emu Button preference: ["O" for "Enter"]
35 GUI INFO emu Daylight savings: [Off]
35 GUI INFO emu Time zone offset in minutes (GMT+/-): [0]
36 GUI INFO emu Time format: [24H]
36 GUI INFO emu Date format: [YYYY-MM-DD]
37 GUI INFO emu WLAN power saving mode: [Off]
37 GUI INFO emu Ad hoc channel: [Auto]
37 GUI INFO emu Nickname: []
38 GUI INFO emu Configuration / Video
38 GUI INFO emu [ ] Disable VBO (automatically disabled if not supported)
38 GUI INFO emu [ ] Only GE graphics (not recommended for homebrew)
39 GUI INFO emu [X] Use vertex cache
39 GUI INFO emu [X] Use shaders (experimental)
40 GUI INFO emu [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
40 GUI INFO emu [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
40 GUI INFO emu [X] Enable VAO (only relevant when using shaders and vertex cache)
41 GUI INFO emu [X] Enable saving GE screen to Textures instead of Memory
41 GUI INFO emu [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
42 GUI INFO emu [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
42 GUI INFO emu [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
42 GUI INFO emu [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
43 GUI INFO emu Configuration / Audio
43 GUI INFO emu [ ] Disable audio threads
43 GUI INFO emu [ ] Disable audio channels (not recommended)
44 GUI INFO emu [ ] Disable audio blocking
44 GUI INFO emu Configuration / Memory
45 GUI INFO emu [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
45 GUI INFO emu [ ] Ignore unmapped imports (not recommended)
45 GUI INFO emu Configuration / Media
46 GUI INFO emu [X] Use Media Engine
46 GUI INFO emu [ ] Extract media files to tmp folder
47 GUI INFO emu [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
47 GUI INFO emu [ ] Use non-native fonts from flash0 folder
47 GUI INFO emu Configuration / Compiler
48 GUI INFO emu [X] Use compiler (dynarec)
48 GUI INFO emu [ ] Output profiler info to profiler.txt (only for compiler)
48 GUI INFO emu [50] Maximum method size
49 GUI INFO emu Configuration / Crypto
49 GUI INFO emu [ ] Extract decrypted EBOOT.BIN files to the TMP folder
49 GUI INFO emu [ ] Handle SAVEDATA in crypto mode
50 GUI INFO emu [ ] Extract original PGD files to the TMP folder
50 GUI INFO ge Only GE Graphics: false
50 GUI INFO hle.sceMpeg Media Engine enabled
124 GUI INFO ge Using Async Vertex Cache
125 GUI INFO hle.sceAudio Audio ChReserve disabled: false
125 GUI INFO hle.sceAudio Audio Blocking disabled: false
126 GUI INFO hle.ThreadManForUser Audio threads disabled: false
126 GUI INFO memory Ignore invalid memory access: false
970 GUI INFO hle.sceDisplay Saving GE to Textures
1166 GUI INFO hle Using the external audio decoder (SonicStage)
1508 GUI INFO hle.sceFont Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
1521 GUI INFO hle.sceFont Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
1550 GUI INFO hle.sceFont Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
1560 GUI INFO hle.sceFont Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
1571 GUI INFO hle.sceFont Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1581 GUI INFO hle.sceFont Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1592 GUI INFO hle.sceFont Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1601 GUI INFO hle.sceFont Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1611 GUI INFO hle.sceFont Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1620 GUI INFO hle.sceFont Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1630 GUI INFO hle.sceFont Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1639 GUI INFO hle.sceFont Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
1649 GUI INFO hle.sceFont Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
1658 GUI INFO hle.sceFont Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
1668 GUI INFO hle.sceFont Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
1678 GUI INFO hle.sceFont Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
1680 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
1750 GUI INFO ge Using RenderingEngineLwjgl31
1751 GUI INFO ge OpenGL version: 3.3.0
1751 GUI INFO ge Shading Language version: 3.30 NVIDIA via Cg compiler
1751 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
1752 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
1763 GUI INFO ge Using VBO
1786 GUI INFO ge Using VAO (Vertex Array Object)
1786 GUI INFO ge Using shaders with Skinning
1787 GUI INFO ge Using dynamic shaders
1788 GUI INFO ge Using Geometry Shader for SPRITES
1789 GUI INFO ge Using Uniform Buffer Object (UBO)
1790 GUI INFO ge Using Native Color Lookup Tables (CLUT)
2221 GUI INFO ge Using Geometry Shader shader-150.geom
8869 user_main INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/PSP_GAME/SYSDIR
8892 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=f
8912 GUI WARN ge Unimplemented VSCX: coordX=0
8913 GUI WARN ge Unimplemented VSCY: coordY=0
8913 GUI WARN ge Unimplemented VSCZ: coordZ=0
8913 GUI WARN ge Unimplemented VTCS: coordS=0.0
8914 GUI WARN ge Unimplemented VTCT: coordT=0.0
8914 GUI WARN ge Unimplemented VTCQ: coordQ=0.0
8914 GUI WARN ge Unimplemented VCV: colorR=0, colorG=0, colorB=0
8915 GUI WARN ge Unimplemented VAP: alpha=0, prim_type=0
8915 GUI WARN ge Unimplemented VFC: fog=0
8915 GUI WARN ge Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
8995 GUI INFO ge Using Geometry Shader shader-150.geom
9108 GUI INFO ge Using Geometry Shader shader-150.geom
144819 GUI INFO hle.ThreadManForUser ----------------------------- ThreadMan exit -----------------------------