Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
INFO |
emu |
Java version: 1.6.0_20 (1.6.0_20-b20) |
3 |
GUI |
INFO |
emu |
Jpcsp v0.6 2009 |
4 |
GUI |
INFO |
emu |
UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10195
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 2.81
REGION = 32768
TITLE = Sonic Rivals™
probably homebrew? false |
18 |
GUI |
INFO |
emu |
Loading global compatibility settings |
19 |
GUI |
INFO |
ge |
Only GE Graphics: false |
59 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
60 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
60 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
61 |
GUI |
INFO |
memory |
Ignore invalid memory access: false |
552 |
GUI |
INFO |
emu |
Found ModuleInfo name:'"Rivals Main"' version:0101 attr:00000000 gp:08973180 |
555 |
GUI |
INFO |
emu |
Found 217 imports from 28 modules |
556 |
GUI |
INFO |
emu |
217 NIDS mapped |
632 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
690 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
690 |
GUI |
INFO |
ge |
OpenGL version: 3.3.10524 Compatibility Profile Context |
691 |
GUI |
INFO |
ge |
Shading Language version: 3.30 |
691 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS; 0x0 |
692 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
700 |
GUI |
INFO |
ge |
Using VBO |
703 |
GUI |
INFO |
ge |
Using shaders with Skinning |
704 |
GUI |
INFO |
ge |
Using dynamic shaders |
705 |
GUI |
INFO |
ge |
Using Uniform Buffer Object (UBO) |
745 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
767 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
853 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
854 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
896 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
900 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
925 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
925 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
7602 |
Rivals |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC |
7607 |
Rivals |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE |
7610 |
Rivals |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS |
7613 |
Rivals |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE |
7636 |
GUI |
ERROR |
ge |
bbox Invalid vertex address 0x00000000 |
7641 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
7645 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
7661 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
7662 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
7785 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/sce_lbn0x4b21_size0x3800 flags = f0001 permissions = 00 |
7785 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen - retry count is 15 |
7813 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/sce_lbn0x4b28_size0x171000 flags = f0001 permissions = 00 |
7813 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen - retry count is 15 |
7848 |
Rivals |
INFO |
hle.LoadExecForUser |
sceKernelRegisterExitCallback SceUID=2a |
7849 |
Rivals |
INFO |
hle.scePower |
scePowerRegisterCallback slot=0 SceUID=2b |
7857 |
Rivals |
INFO |
hle.sceSasCore |
__sceSasInit(0x08AE9080, grain=256, maxVoices=32, outMode=0, sampleRate=44100) |
7868 |
Rivals |
INFO |
hle.sceMpeg |
sceMpegInit |
7973 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXT/STR_EN.TXT flags = 1 permissions = 00 |
8173 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8177 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8185 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8185 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
8210 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXTURES/UI/LOAD_SCREENS/LOAD_SCREEN12.BMP flags = 1 permissions = 00 |
8216 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8220 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8229 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8229 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
8263 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8267 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8277 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8278 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
8324 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/sce_lbn0x7fd1_size0x25800 flags = f0001 permissions = 00 |
8325 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen - retry count is 15 |
8342 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/sce_lbn0x801c_size0xa18800 flags = f0001 permissions = 00 |
8342 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen - retry count is 15 |
8432 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/sce_lbn0x944d_size0xcc000 flags = f0001 permissions = 00 |
8433 |
Rivals |
INFO |
hle.IoFileMgrForUser |
hleIoOpen - retry count is 15 |
8761 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8764 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8773 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8773 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
8782 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8785 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8793 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8794 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
8872 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8875 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8885 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8886 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
8959 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8962 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
|
8970 |
GUI |
ERROR |
ge |
Program info log: Vertex shader(s) linked, fragment shader(s) linked.
|
8971 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
16338 |
Rivals |
WARN |
hle.ThreadManForUser |
sceKernelResumeThread SceUID=16 not suspended (status=4) |