Log session start time Tue Mar 08 23:48:18 MSK 2011

Time Thread Level Category Message
0 GUI INFO emu Java version: 1.6.0_20 (1.6.0_20-b20)
3 GUI INFO emu Jpcsp v0.6 2009
4 GUI INFO emu UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10195 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 3 PSP_SYSTEM_VER = 2.81 REGION = 32768 TITLE = Sonic Rivals™ probably homebrew? false
18 GUI INFO emu Loading global compatibility settings
19 GUI INFO ge Only GE Graphics: false
59 GUI INFO hle.sceAudio Audio ChReserve disabled: false
60 GUI INFO hle.sceAudio Audio Blocking disabled: false
60 GUI INFO hle.ThreadManForUser Audio threads disabled: false
61 GUI INFO memory Ignore invalid memory access: false
552 GUI INFO emu Found ModuleInfo name:'"Rivals Main"' version:0101 attr:00000000 gp:08973180
555 GUI INFO emu Found 217 imports from 28 modules
556 GUI INFO emu 217 NIDS mapped
632 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
690 GUI INFO ge Using RenderingEngineLwjgl31
690 GUI INFO ge OpenGL version: 3.3.10524 Compatibility Profile Context
691 GUI INFO ge Shading Language version: 3.30
691 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
692 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
700 GUI INFO ge Using VBO
703 GUI INFO ge Using shaders with Skinning
704 GUI INFO ge Using dynamic shaders
705 GUI INFO ge Using Uniform Buffer Object (UBO)
745 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
767 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
853 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
854 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
896 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
900 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
925 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
925 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
7602 Rivals INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0000) PSP_AV_MODULE_AVCODEC
7607 Rivals INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0001) PSP_AV_MODULE_SASCORE
7610 Rivals INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0002) PSP_AV_MODULE_ATRAC3PLUS
7613 Rivals INFO hle.sceUtility IGNORING:sceUtilityLoadAvModule(module=0x0003) PSP_AV_MODULE_MPEGBASE
7636 GUI ERROR ge bbox Invalid vertex address 0x00000000
7641 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
7645 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
7661 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
7662 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
7785 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x4b21_size0x3800 flags = f0001 permissions = 00
7785 Rivals INFO hle.IoFileMgrForUser hleIoOpen - retry count is 15
7813 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x4b28_size0x171000 flags = f0001 permissions = 00
7813 Rivals INFO hle.IoFileMgrForUser hleIoOpen - retry count is 15
7848 Rivals INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=2a
7849 Rivals INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=2b
7857 Rivals INFO hle.sceSasCore __sceSasInit(0x08AE9080, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
7868 Rivals INFO hle.sceMpeg sceMpegInit
7973 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXT/STR_EN.TXT flags = 1 permissions = 00
8173 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8177 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8185 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8185 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
8210 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/PSP_GAME/USRDIR/TEXTURES/UI/LOAD_SCREENS/LOAD_SCREEN12.BMP flags = 1 permissions = 00
8216 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8220 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8229 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8229 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
8263 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8267 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8277 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8278 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
8324 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x7fd1_size0x25800 flags = f0001 permissions = 00
8325 Rivals INFO hle.IoFileMgrForUser hleIoOpen - retry count is 15
8342 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x801c_size0xa18800 flags = f0001 permissions = 00
8342 Rivals INFO hle.IoFileMgrForUser hleIoOpen - retry count is 15
8432 Rivals INFO hle.IoFileMgrForUser hleIoOpen filename = disc0:/sce_lbn0x944d_size0xcc000 flags = f0001 permissions = 00
8433 Rivals INFO hle.IoFileMgrForUser hleIoOpen - retry count is 15
8761 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8764 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8773 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8773 GUI ERROR ge Program info log: Validation successful.
8782 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8785 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8793 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8794 GUI ERROR ge Program info log: Validation warning! - Sampler value tex has not been set. Validation successful.
8872 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8875 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8885 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8886 GUI ERROR ge Program info log: Validation successful.
8959 GUI ERROR ge Shader info log: Vertex shader was successfully compiled to run on hardware.
8962 GUI ERROR ge Shader info log: Fragment shader was successfully compiled to run on hardware.
8970 GUI ERROR ge Program info log: Vertex shader(s) linked, fragment shader(s) linked.
8971 GUI ERROR ge Program info log: Validation successful.
16338 Rivals WARN hle.ThreadManForUser sceKernelResumeThread SceUID=16 not suspended (status=4)