Config : RPCS3 v0.0.2-11-01a7fd5 Alpha ·! 0:00:00.000000 LDR: Path: C:/Users/adrie/Desktop/rpcs3-303a109-windows-x86-64/dev_hdd0/game/NPUB30932/USRDIR/EBOOT.BIN ·! 0:00:00.000171 LDR: Title: Ni no Kuni: Wrath of the White Witch ·! 0:00:00.000178 LDR: Serial: NPUB30932 ·! 0:00:00.000237 LDR: Cache: C:/Users/adrie/Desktop/rpcs3-303a109-windows-x86-64/data/NPUB30932/738483242cb51cddf0cf8c0f-EBOOT.BIN/ ·! 0:00:00.000331 LDR: Applying custom config: data/NPUB30932/config.yml ·! 0:00:00.003018 LDR: Used configuration: Core: PPU Decoder: Recompiler (LLVM) PPU Threads: 2 PPU Debug: false Save LLVM logs: false Use LLVM CPU: "" SPU Decoder: Recompiler (ASMJIT) Bind SPU threads to secondary cores: false Lower SPU thread priority: false SPU Debug: false Maximum immediate DMA write size: 16384 Lib Loader: Automatically load required libraries Hook static functions: false Load libraries: - libTGV_v1.45.07.sprx - libjpgdec.sprx - libresc.sprx VFS: $(EmulatorDir): "" /dev_hdd0/: $(EmulatorDir)dev_hdd0/ /dev_hdd1/: $(EmulatorDir)dev_hdd1/ /dev_flash/: $(EmulatorDir)dev_flash/ /dev_usb000/: $(EmulatorDir)dev_usb000/ /dev_bdvd/: "" /app_home/: "" Enable /host_root/: true Video: Renderer: OpenGL Resolution: 1280x720 Aspect ratio: 16:9 Frame limit: Auto Write Color Buffers: false Write Depth Buffer: false Read Color Buffers: false Read Depth Buffer: false Log shader programs: false VSync: false Debug output: false Debug overlay: false Use Legacy OpenGL Buffers: false Use GPU texture scaling: false Stretch To Display Area: false Force High Precision Z buffer: false Invalidate Cache Every Frame: true Strict Rendering Mode: false Batch Instanced Geometry: false Vertex Upload Threads: 1 Enable Frame Skip: false Consequtive Frames Drawn: 1 Consequtive Frames Skept: 1 D3D12: Adapter: NVIDIA GeForce GTX 1080 Vulkan: Adapter: GeForce GTX 1080 Audio: Renderer: XAudio2 Dump to file: false Convert to 16 bit: false Downmix to Stereo: true Input/Output: Keyboard: "Null" Mouse: Basic Pad: XInput Camera: "Null" Camera type: Unknown System: Language: Japanese Net: Connection status: Disconnected IP address: 192.168.1.1 Miscellaneous: Automatically start games after boot: true Exit RPCS3 when process finishes: false Start games in fullscreen mode: false Show FPS counter in window title: true Port: 2345 On the console, when it decides to hang : E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} sys_fs: sys_fs_stat(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0017.sgh.zarc”) failed: not found E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} sys_fs: sys_fs_stat(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0017.sgh.zarc”) failed: not found E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e29090]} sys_fs: sys_fs_open(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0017.sgh.zarc”): failed to open file (flags=0, mode=0) E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e29090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} sys_fs: sys_fs_stat(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0108.sgh.zarc”) failed: not found E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} sys_fs: sys_fs_stat(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0108.sgh.zarc”) failed: not found E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e28ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e29090]} sys_fs: sys_fs_open(“/dev_hdd0/game/NPUB30932/USRDIR/data/sound/bgm/bg0108.sgh.zarc”): failed to open file (flags=0, mode=0) E {PPU[0x1000015] Thread (fios mediathread 6) [0x01e29090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT E {PPU[0x1000000] Thread (main_thread) [0x0003554c]} 'sys_ppu_thread_join' failed with 0x80010005 : CELL_ESRCH x4