E Unknown function '0x1A267F98' in 'cellSysmodule' module (0xdfb1b0) E Unknown function '0xFD0E1CAC' in 'cellSysmodule' module (0xdfb1e8) E Unknown module 'cellSysutilNpEula' E Unknown function '0x59D1629A' in 'cellSysutilNpEula' module (0xdfb220) E Unknown function '0x5EC05AD8' in 'cellSysutilNpEula' module (0xdfb258) E Unknown function '0x6599500D' in 'cellSysutilNpEula' module (0xdfb290) E {PPU[0x1] Thread (main_thread)[0x0001cee8]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0xd003fab0) E {PPU[0x1] Thread (main_thread)[0x00dfae30]} cellGameExec TODO: cellGameGetBootGameInfo(type=*0xd003fa8c, dirName=*0x2010a720, execData=*0xd003fa90) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu TODO: Unsupported SPU Thread Group type (0x18) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00df84a0]} sys_spu: Unsupported SPU Thread options (0x2) E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00dfbcd8]} cellSpurs: cellSpursGetInfo E {PPU[0x1] Thread (main_thread)[0x00dfbc30]} cellSpurs: cellSpursRequestIdleSpu E {PPU[0x1] Thread (main_thread)[0x00dfc0c8]} cellSpurs: cellSpursSetExceptionEventHandler E {PPU[0x1] Thread (main_thread)[0x00abddc8]} sys_fs: sys_fs_open('/dev_hdd0/game/NPHA80142/USRDIR/Game_PS3.ini'): failed to open file (flags=0, mode=0) E {PPU[0x1] Thread (main_thread)[0x00dfbbc0]} cellSpurs TODO: _cellSpursLFQueueInitialize(pTasksetOrSpurs=*0x2010bb81, pQueue=*0x204b6f80, buffer=*0x204b7000, size=0x20, depth=0xc, direction=3) E {PPU[0x1] Thread (main_thread)[0x00dfbbf8]} cellSpurs: cellSpursLFQueueAttachLv2EventQueue E {PPU[0x1] Thread (main_thread)[0x000c3338]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x208, alignment=0x10000000, alloc_addr=*0x13361b0) E {PPU[0x1] Thread (main_thread)[0x00dfce20]} sys_mmapper: sys_mmapper_map_memory(addr=0x40000000, mem_id=0xee, flags=0x80000) E {PPU[0x1] Thread (main_thread)[0x00dfce20]} sys_mmapper: sys_mmapper_map_memory(addr=0x40010000, mem_id=0xee, flags=0x40000) E {PPU[0x1] Thread (main_thread)[0x00dfce20]} Exception: Already mapped (mem_id=0xee, addr=0x40000000) (in file Emu\SysCalls\lv2\sys_mmapper.cpp:278, in function sys_mmapper_map_memory)