22:26:770 EmuThread.cpp:169 I[BOOT]: Done. 22:29:231 Config.cpp:1159 I[LOAD]: Failed to read E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/ULJM05297_ppsspp.ini. No game-specific settings found, using global defaults. 22:29:231 System.cpp:348 I[BOOT]: PPSSPP v0.9.9.1-1504-g9fc6ad2 Windows 64 bit 22:29:233 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000A210000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 22:29:239 PSPLoaders.cpp:168 I[LOAD]: ULJM05297 : Grand Theft Auto: Vice City Stories 22:29:240 Config.cpp:1159 I[LOAD]: Failed to read E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/ULJM05297_ppsspp.ini. No game-specific settings found, using global defaults. 22:29:240 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 22:29:241 HLE\sceKernelMemory.cpp:431 I[KERNEL]: Kernel and user memory pools initialized 22:29:313 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 22:29:321 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 22:29:321 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 22:29:322 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08e8b100 size 00687100 taken=1 tag=ELF/GTA3 22:29:322 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08e8b100 - 0c000000 size 03174f00 taken=0 tag=(untitled) 22:29:322 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 22:29:383 HLE\ReplaceTables.cpp:1075 I[HLE]: Replaced memset at 08b5816c with hash eabb9c1b4f83d2b4 22:29:383 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module GTA3: 08bb1f60 08b73864 08b7387c 22:29:395 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named GTA3, 2 funcs, 4 vars, resident 08b73c9c 22:29:395 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08b54a30 22:29:534 root N[BOOT]: EmuScreen.cpp:138 Loading E:/ISO/CN-Grand_Theft_Auto_Vice_City_Stories.iso... 22:29:540 root I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=08b54b04, prio=20, stacksize=262144) 22:29:540 root I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 22:29:540 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0 22:29:541 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 277=sceKernelCreateThread(name=stupidthread, entry=089cb970, prio=38, stacksize=2048) 22:29:541 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=277, argSize=0, argPtr=00000000) 22:29:541 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(276) 22:29:541 stupidthread W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 276 (00000114) 22:29:541 stupidthread E[KERNEL]: HLE\sceKernelThread.cpp:2816 sceKernelWaitThreadEnd - bad thread 276 22:29:541 stupidthread I[KERNEL]: HLE\sceKernelThread.cpp:2176 278=sceKernelCreateThread(name=threadmain, entry=089cdcbc, prio=38, stacksize=131072) 22:29:541 stupidthread I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 22:29:541 stupidthread I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 22:29:541 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 279=sceKernelCreateThread(name=SysManager, entry=08a3f870, prio=6f, stacksize=4096) 22:29:541 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=279, argSize=0, argPtr=00000000) 22:29:541 threadmain I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) 22:29:541 threadmain E[IO]: HLE\sceIo.cpp:1695 UNIMPL sceIoChangeAsyncPriority(-1, 64) 22:29:597 threadmain I[UTIL]: HLE\sceUtility.cpp:278 sceUtilityLoadModule(768) 22:29:597 threadmain E[HLE]: Util\BlockAllocator.cpp:61 Clearly bogus size: 00000000 - failing allocation 22:29:628 threadmain I[UTIL]: HLE\sceUtility.cpp:278 sceUtilityLoadModule(770) 22:29:645 threadmain I[UTIL]: HLE\sceUtility.cpp:278 sceUtilityLoadModule(769) 22:29:645 threadmain E[HLE]: Util\BlockAllocator.cpp:61 Clearly bogus size: 00000000 - failing allocation 22:29:685 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 336=sceKernelCreateThread(name=UmdStreamThread, entry=08b22bb0, prio=20, stacksize=32768) 22:29:685 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=336, argSize=4, argPtr=0bfffb80) 22:29:686 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 339=sceKernelCreateThread(name=memstick, entry=088845bc, prio=14, stacksize=8192) 22:29:687 threadmain I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08bb4f64) - SIZES (8) 22:29:687 threadmain I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08bb4f64) : Game key (hex): 75558AC5B3B7470CB0E3C271D0F5AA56 22:29:687 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=339, argSize=1200, argPtr=08bb6650) 22:29:878 memstick I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 22:29:879 threadmain W[LOAD]: HLE\sceKernelModule.cpp:2137 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc65c0, pos=0, access=1, data=2, text=2 22:29:879 threadmain I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header 22:29:879 threadmain I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module sceMpeg_library with version 0105, devkit 00000000 22:29:879 threadmain I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 22:29:879 threadmain I[MODULE]: HLE\sceKernelModule.cpp:2175 341=sceKernelLoadModuleByID(5,flag=00000000,00000014,00000002,00000002,position = 00000000) 22:29:879 threadmain I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(341,asize=00000000,aptr=00000000,retptr=0bfffad0,0bfffb14): faked (undecryptable module) 22:29:880 threadmain I[ME]: HLE\sceMpeg.cpp:421 sceMpegInit() 22:29:880 threadmain I[ME]: HLE\sceMpeg.cpp:528 098a77d4=sceMpegCreate(0931319c, 098a77a4, 65536, 093131a0, 512, 0, 0) 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x7D800 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 540450 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x7D800 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 540450 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 0, 0) 22:29:917 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 1, 0) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 348=sceKernelCreateThread(name=MPEGdisplayThread, entry=089f8de0, prio=11, stacksize=2048) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 349=sceKernelCreateThread(name=MPEGreadThread, entry=0889014c, prio=12, stacksize=2048) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 350=sceKernelCreateThread(name=MPEGsoundThread, entry=08846abc, prio=10, stacksize=2048) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=350, argSize=40, argPtr=09757360) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=348, argSize=40, argPtr=09757360) 22:29:917 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=349, argSize=16, argPtr=09753310) 22:29:918 MPEGreadThre I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x7D800 22:29:918 MPEGreadThre I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 540450 22:29:973 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly 22:29:973 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 22:34:683 threadmain W[ME]: HLE\sceMpeg.cpp:1606 Audio end reach. pts: 519748 dts: 450450 22:34:950 MPEGreadThre I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:34:983 MPEGdisplayT I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:35:033 MPEGsoundThr I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:35:033 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(350) 22:35:033 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(348) 22:35:033 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(349) 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x82800 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 1080990 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x82800 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 1080990 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 0, 0) 22:35:037 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 1, 0) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 357=sceKernelCreateThread(name=MPEGdisplayThread, entry=089f8de0, prio=11, stacksize=2048) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 358=sceKernelCreateThread(name=MPEGreadThread, entry=0889014c, prio=12, stacksize=2048) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 359=sceKernelCreateThread(name=MPEGsoundThread, entry=08846abc, prio=10, stacksize=2048) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=359, argSize=40, argPtr=09757360) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=357, argSize=40, argPtr=09757360) 22:35:037 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=358, argSize=16, argPtr=09753310) 22:35:042 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly 22:35:042 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 22:46:027 threadmain W[ME]: HLE\sceMpeg.cpp:1606 Audio end reach. pts: 1079813 dts: 990990 22:46:077 MPEGreadThre I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:46:110 MPEGdisplayT I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:46:144 MPEGsoundThr I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:46:144 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(359) 22:46:144 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(357) 22:46:144 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(358) 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x69800 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 405315 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x69800 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 405315 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 0, 0) 22:46:147 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 1, 0) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 366=sceKernelCreateThread(name=MPEGdisplayThread, entry=089f8de0, prio=11, stacksize=2048) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 367=sceKernelCreateThread(name=MPEGreadThread, entry=0889014c, prio=12, stacksize=2048) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 368=sceKernelCreateThread(name=MPEGsoundThread, entry=08846abc, prio=10, stacksize=2048) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=368, argSize=40, argPtr=09757360) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=366, argSize=40, argPtr=09757360) 22:46:147 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=367, argSize=16, argPtr=09753310) 22:46:156 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly 22:46:156 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 22:47:696 MPEGreadThre I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:47:713 MPEGdisplayT I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:47:796 MPEGsoundThr I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:47:796 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(368) 22:47:796 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(366) 22:47:796 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(367) 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0xB82800 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 7660563 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0xB82800 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 7660563 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 0, 0) 22:47:800 threadmain I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(0931319c, 1, 0) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 375=sceKernelCreateThread(name=MPEGdisplayThread, entry=089f8de0, prio=11, stacksize=2048) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 376=sceKernelCreateThread(name=MPEGreadThread, entry=0889014c, prio=12, stacksize=2048) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 377=sceKernelCreateThread(name=MPEGsoundThread, entry=08846abc, prio=10, stacksize=2048) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=377, argSize=40, argPtr=09757360) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=375, argSize=40, argPtr=09757360) 22:47:800 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=376, argSize=16, argPtr=09753310) 22:47:800 threadmain W[ME]: HLE\sceMpeg.cpp:1606 Audio end reach. pts: 85820 dts: 7570563 22:47:805 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly 22:47:805 MPEGreadThre I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 22:58:223 MPEGreadThre I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:58:240 MPEGdisplayT I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:58:307 MPEGsoundThr I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 22:58:307 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(377) 22:58:307 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(375) 22:58:307 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2474 sceKernelTerminateDeleteThread(376) 22:58:311 threadmain I[ME]: HLE\sceMpeg.cpp:1541 sceMpegFinish(...) 22:58:311 threadmain W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 375 (00000177) 22:58:311 threadmain E[KERNEL]: HLE\sceKernelThread.cpp:2925 sceKernelSuspendThread(375): bad thread 22:58:311 threadmain W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 377 (00000179) 22:58:311 threadmain E[KERNEL]: HLE\sceKernelThread.cpp:2925 sceKernelSuspendThread(377): bad thread 22:58:311 threadmain W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 376 (00000178) 22:58:311 threadmain E[KERNEL]: HLE\sceKernelThread.cpp:2925 sceKernelSuspendThread(376): bad thread 22:58:311 threadmain I[MODULE]: HLE\sceKernelModule.cpp:1861 sceKernelStopModule(00000155, 00000000, 00000000, 0bfffb60, 0bfffb64) - faking 22:58:311 threadmain I[MODULE]: HLE\sceKernelModule.cpp:1923 sceKernelUnloadModule(341) 22:58:311 threadmain I[HLE]: HLE\ReplaceTables.cpp:1103 Restored 0 replaced funcs between 00000000-00000000 22:58:358 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 4 x 321 x 0 22:58:361 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15 22:58:374 idle0 I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00178000 : 481 x 273 x 0 22:58:374 idle0 W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04578000 -> 04178000 22:58:378 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 22:58:427 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00088000 : 512 x 320 x 3 22:58:428 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 20 22:58:430 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 22 fs 23 22:58:431 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 26 22:59:300 threadmain E[KERNEL]: HLE\sceKernel.cpp:679 FAKE sceKernelReferThreadProfiler() 22:59:300 threadmain E[KERNEL]: HLE\sceKernel.cpp:693 UNIMPL sceKernelReferGlobalProfiler(deadbeef) 22:59:302 threadmain I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bc5740, 512, 32, 0, 44100) 22:59:325 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 384=sceKernelCreateThread(name=mix sound thread, entry=0888f7c4, prio=10, stacksize=32768) 22:59:325 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=384, argSize=28, argPtr=08df5ce0) 22:59:326 threadmain E[KERNEL]: HLE\sceKernel.cpp:679 FAKE sceKernelReferThreadProfiler() 22:59:326 threadmain E[KERNEL]: HLE\sceKernel.cpp:693 UNIMPL sceKernelReferGlobalProfiler(deadbeef) 22:59:329 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 29 22:59:329 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 31 22:59:358 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00000000 (4 x 321 x 0), age 8 23:00:476 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:00:477 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:00:477 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:00:526 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:00:526 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:00:597 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:00:693 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:00:693 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:00:694 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:00:726 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:00:726 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:00:759 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:00:810 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00000800, 00040000) 23:00:810 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:00:810 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 100569454, 0bfd6e38) 23:00:860 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 100569454, 262144, 0) 23:00:860 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:01:247 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 33 fs 34 23:01:248 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 33 fs 36 23:01:252 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 64 x 64 x 0 23:01:253 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 38 fs 39 23:01:253 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 41 fs 42 23:01:255 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 33 fs 44 23:01:255 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 33 fs 46 23:01:258 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 48 fs 23 23:01:258 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 50 fs 51 23:01:302 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 53 fs 54 23:01:303 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 56 fs 54 23:01:303 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 56 fs 58 23:01:305 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 64 x 64 x 0 23:01:305 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 23 23:01:310 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:01:328 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00000800, 00040000) 23:01:328 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:01:328 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 68957323, 0bfd6e38) 23:01:362 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 68957323, 262144, 0) 23:01:362 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:03:895 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00044000 (64 x 64 x 0), age 6 23:03:929 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00000000 (64 x 64 x 0), age 6 23:04:262 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:04:496 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:04:496 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:04:496 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:04:529 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:04:529 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:04:798 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 22 fs 61 23:04:798 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 63 23:06:212 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 65 fs 66 23:06:213 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 65 fs 68 23:06:213 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 56 fs 68 23:06:215 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 64 x 64 x 0 23:06:223 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 71 23:06:241 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 73 fs 34 23:06:243 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 73 fs 36 23:06:252 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 64 x 64 x 0 23:06:252 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 76 fs 42 23:06:371 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 78 23:08:668 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:08:768 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00044000 (64 x 64 x 0), age 6 23:08:801 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00000000 (64 x 64 x 0), age 6 23:09:437 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:09:437 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:09:437 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:09:503 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:09:503 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:09:870 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 387=sceKernelCreateThread(name=sfx bank load thread, entry=08855970, prio=11, stacksize=2048) 23:09:870 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=387, argSize=8, argPtr=0bfff970) 23:09:872 sfx bank loa I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 23:09:935 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 388=sceKernelCreateThread(name=sfx bank load thread, entry=08855970, prio=11, stacksize=2048) 23:09:935 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=388, argSize=8, argPtr=0bfff970) 23:09:936 sfx bank loa I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 23:10:002 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 389=sceKernelCreateThread(name=sfx bank load thread, entry=08855970, prio=11, stacksize=2048) 23:10:002 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=389, argSize=8, argPtr=0bfff970) 23:10:003 sfx bank loa I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 23:10:069 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 390=sceKernelCreateThread(name=sfx bank load thread, entry=08855970, prio=11, stacksize=2048) 23:10:069 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=390, argSize=8, argPtr=0bfff970) 23:10:070 sfx bank loa I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 23:10:359 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 80 fs 81 23:10:361 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 64 x 64 x 0 23:10:361 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 38 fs 83 23:10:362 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 53 fs 85 23:10:362 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 56 fs 85 23:10:365 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 88 fs 34 23:10:366 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 88 fs 36 23:10:371 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 91 fs 34 23:10:372 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 91 fs 36 23:10:373 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 94 fs 95 23:10:382 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 64 x 64 x 0 23:14:173 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00044000 (64 x 64 x 0), age 6 23:14:206 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1749 Decimating FBO for 00000000 (64 x 64 x 0), age 6 23:14:883 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00044000 : 64 x 64 x 0 23:14:889 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 97 fs 34 23:14:890 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 97 fs 36 23:14:891 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 100 fs 101 23:14:915 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:14:917 threadmain I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 64 x 64 x 0 23:14:918 threadmain I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 50 fs 81 23:15:011 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:15:011 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:15:011 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:15:078 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:15:078 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:15:579 mix sound th I[ME]: HLE\sceAtrac.cpp:1232 sceAtracReleaseAtracID(0) 23:15:646 mix sound th I[ME]: HLE\sceAtrac.cpp:1573 0=sceAtracSetHalfwayBufferAndGetID(08df8a40, 00001000, 00040000) 23:15:646 mix sound th W[ME]: HLE\sceAtrac.cpp:1428 This is an atrac3+ stereo audio 23:15:646 mix sound th I[ME]: HLE\sceAtrac.cpp:979 0=sceAtracGetBufferInfoForResetting(0, 0, 0bfd6e38) 23:15:714 mix sound th I[ME]: HLE\sceAtrac.cpp:1245 sceAtracResetPlayPosition(0, 0, 262144, 0) 23:15:714 mix sound th E[ME]: HLE\sceAtrac.cpp:1592 sceAtracSetLoopNum(0, -1):no loop information 23:16:746 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2176 391=sceKernelCreateThread(name=sfx bank load thread, entry=08855970, prio=11, stacksize=2048) 23:16:746 threadmain I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=391, argSize=8, argPtr=0bfffad0) 23:16:759 sfx bank loa I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "GTA3": name=GTA3 gp=08bb1f60 entry=08b54a30 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: Thread "threadmain": pc= 08b0cec8 sp= 0bfffb10 READY (wt=0 wid=0 wv= 00000000 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: Thread "SysManager": pc= 08a3f944 sp= 0bfdfeb0 WAIT (wt=2 wid=279 wv= 00000000 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: CallBack "PowerCallback": thread=279, argument= 00000000 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: CallBack "UMDCallback": thread=279, argument= 00000000 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: CallBack "ExitCallback": thread=279, argument= 00000000 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: Semaphore "UMD_SAMPLE_IO_SEMA": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 332: FPL "MainMemoryManager": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 333: OpenFile "disc0:/sce_lbn0x0_size0x685A8800": Seekpos: 360de740 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 334: EventFlag "UmdStreamEventFlag": init=00000000 cur=00000004 numwait=0 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 335: Semaphore "UmdStreamSema": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 336: Thread "UmdStreamThread": pc= 08b23ea0 sp= 0bfdee70 WAIT (wt=4 wid=334 wv= 00000000 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 337: EventFlag "WorldStreamEventFlag": init=00000000 cur=00000000 numwait=0 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 338: Semaphore "WorldStreamSema": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 378: FPL "StreamingHeap": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 379: EventFlag "music_preload_flag": init=00000000 cur=00000001 numwait=0 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 380: Semaphore "sound_thread_sema": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 381: EventFlag "SoundEvents": init=00000000 cur=0000000a numwait=0 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 382: Semaphore "SoundSema": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 383: EventFlag "SoundReadingEvent": init=00000000 cur=00000000 numwait=0 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 384: Thread "mix sound thread": pc= 0888ff20 sp= 0bfd6e20 WAIT (wt=10 wid=9 wv= 00000200 ) 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 386: FPL "ScriptSpace": - 23:16:842 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 24 kernel objects alive 23:16:856 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00178000 : 481 x 273 x 0 23:16:856 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00088000 : 512 x 320 x 3 23:16:856 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00044000 : 64 x 64 x 0 23:16:856 GLES\Framebuffer.cpp:1786 I[SCEGE]: Destroying FBO for 00000000 : 64 x 64 x 0 23:16:892 Config.cpp:915 I[LOAD]: Config saved: E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 23:16:893 Config.cpp:928 I[LOAD]: Controller config saved: E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/controls.ini 23:16:929 Config.cpp:915 I[LOAD]: Config saved: E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 23:16:930 Config.cpp:928 I[LOAD]: Controller config saved: E:\Project\test2\10\ppsspp\memstick/PSP/SYSTEM/controls.ini