07:12:24 INFO emu - GUI - Java version: 1.7.0_65 (1.7.0_65-b19) 07:12:24 INFO emu - GUI - Java library path: lib/windows-amd64 07:12:24 INFO emu - GUI - Jpcsp v0.7 3592:3598 07:12:24 INFO emu - GUI - UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10020 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.01 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 1.52 REGION = 32768 TITLE = GHOST IN THE SHELL STAND ALONE COMPLEX probably homebrew? false 07:12:24 INFO emu - GUI - Content of UMD_DATA.BIN: 'ULUS-10020|8C5EB7EDBFD4B2F7|0001|G |' 07:12:24 INFO emu - GUI - File 'EBOOT.OLD' not found in directory. 07:12:24 INFO compiler - GUI - Compiler MethodMaxInstructions: 3000 07:12:24 WARN loader - GUI - Encrypted file detected! (~PSP) 07:12:24 INFO loader - GUI - Calling crypto engine for PRX. 07:12:25 INFO loader - GUI - Found ModuleInfo at 0x08816498, name:'bridge', version: 0101, attr: 0x00000000, gp: 0x08821DE0 07:12:25 INFO loader - GUI - Found 63 unresolved imports 07:12:25 INFO loader - GUI - Found 53 exports 07:12:25 INFO loader - GUI - 63 NIDS mapped 07:12:25 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false 07:12:25 INFO hle.sceDisplay - GUI - Saving GE to Textures 07:12:25 INFO hle.sceDisplay - GUI - Only GE Graphics: false 07:12:25 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false 07:12:25 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false 07:12:25 INFO hle.sceAudio - GUI - Audio Blocking disabled: false 07:12:25 INFO hle.sceMpeg - GUI - Media Engine enabled 07:12:25 INFO hle - GUI - Using the external audio decoder (SonicStage) 07:12:25 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' 07:12:25 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular' 07:12:25 INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0 07:12:26 INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0 07:12:28 INFO emu - GUI - Using the following settings: 07:12:28 INFO emu - GUI - Configuration / Region 07:12:28 INFO emu - GUI - Language: [Japanese] 07:12:28 INFO emu - GUI - Button preference: ["O" for "Enter"] 07:12:28 INFO emu - GUI - Daylight saving time: [Off] 07:12:28 INFO emu - GUI - Time format: [24H] 07:12:28 INFO emu - GUI - Date format: [YYYY-MM-DD] 07:12:28 INFO emu - GUI - WLAN power saving mode: [Off] 07:12:28 INFO emu - GUI - Ad hoc channel: [Auto] 07:12:28 INFO emu - GUI - Time zone offset in minutes (GMT): [0] 07:12:28 INFO emu - GUI - Nickname: [] 07:12:28 INFO emu - GUI - Configuration / Video 07:12:28 INFO emu - GUI - (X) Use Opengl Render (Default) 07:12:28 INFO emu - GUI - ( ) Use Internal Software Rendering 07:12:28 INFO emu - GUI - ( ) Use External Software Rendering 07:12:28 INFO emu - GUI - [ ] Disable VBO (automatically disabled if not supported) 07:12:28 INFO emu - GUI - [ ] Only GE graphics (not recommended for homebrew) 07:12:28 INFO emu - GUI - [X] Use vertex cache 07:12:28 INFO emu - GUI - [X] Use shaders 07:12:28 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders) 07:12:28 INFO emu - GUI - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) 07:12:28 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache) 07:12:28 INFO emu - GUI - [X] Enable saving GE screen to textures instead of memory 07:12:28 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) 07:12:28 INFO emu - GUI - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) 07:12:28 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) 07:12:28 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) 07:12:28 INFO emu - GUI - [ ] Disable optimized VertexInfo reading (may improve compatibility) 07:12:28 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower) 07:12:28 INFO emu - GUI - Configuration / Audio 07:12:28 INFO emu - GUI - [ ] Disable audio threads 07:12:28 INFO emu - GUI - [ ] Disable audio channels (not recommended) 07:12:28 INFO emu - GUI - [ ] Disable audio blocking 07:12:28 INFO emu - GUI - Configuration / Memory 07:12:28 INFO emu - GUI - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance) 07:12:28 INFO emu - GUI - [ ] Ignore unmapped imports (not recommended) 07:12:28 INFO emu - GUI - [ ] Use debugger memory (slower, enables memory breakpoints) 07:12:28 INFO emu - GUI - Configuration / Compiler 07:12:28 INFO emu - GUI - [X] Use compiler (dynarec) 07:12:28 INFO emu - GUI - [ ] Output profiler info to profiler.txt (only for compiler) 07:12:28 INFO emu - GUI - [3000] maximum method size 07:12:28 INFO emu - GUI - Configuration / Display 07:12:28 INFO emu - GUI - Antialiasing: [OFF] 07:12:28 INFO emu - GUI - Resolution: [Native] 07:12:28 INFO emu - GUI - [ ] Start JPCSP in fullscreen exclusive mode 07:12:28 INFO emu - GUI - Configuration / Misc 07:12:28 INFO emu - GUI - [X] Use Media Engine 07:12:28 INFO emu - GUI - [X] Enable Atrac3+ decoding (experimental, requires Media Engine) 07:12:28 INFO emu - GUI - [ ] Extract media files to TMP folder 07:12:28 INFO emu - GUI - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) 07:12:28 INFO emu - GUI - [ ] Use debug font (disable flash0 fonts) 07:12:28 INFO emu - GUI - Configuration / Crypto 07:12:28 INFO emu - GUI - [ ] Disable SAVEDATA encryption 07:12:28 INFO emu - GUI - [ ] Extract SAVEDATA key to TMP folder 07:12:28 INFO emu - GUI - [ ] Extract original PGD files to TMP folder 07:12:28 INFO emu - GUI - [ ] Extract decrypted EBOOT.BIN files to TMP folder 07:12:28 INFO emu - GUI - [ ] Disable DLC decryption 07:12:28 INFO emu - GUI - Configuration / Network 07:12:28 INFO emu - GUI - ( ) LAN MultiPlayer 07:12:28 INFO emu - GUI - ( ) Server Port Shift 07:12:28 INFO emu - GUI - ( ) Client Port Shift 07:12:28 INFO emu - GUI - ( ) Enable ProOnline 07:12:28 INFO emu - GUI - ProOnline MetaServer [coldbird.net] 07:12:28 INFO emu - GUI - Broadcasting address [] 07:12:28 INFO ge - GUI - Using RenderingEngineLwjgl31 07:12:28 INFO ge - GUI - Using VBO 07:12:28 INFO ge - GUI - OpenGL version: 4.4.0 07:12:28 INFO ge - GUI - Shading Language version: 4.40 NVIDIA via Cg compiler 07:12:28 INFO ge - GUI - GL_CONTEXT_FLAGS: 0x0 07:12:28 INFO ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x0 07:12:28 INFO ge - GUI - Using shaders with Skinning 07:12:28 INFO ge - GUI - Using Uniform Buffer Object (UBO) 07:12:28 INFO ge - GUI - Using shaders with Skinning 07:12:28 INFO ge - GUI - Using Uniform Buffer Object (UBO) 07:12:28 INFO ge - GUI - Using Async Vertex Cache 07:12:29 INFO runtime - Emu - Using Compiler 07:12:29 INFO compiler - user_main - Replacing CodeBlock at 0x0880D638 by Native Code 'strlen' 07:12:29 INFO compiler - user_main - Replacing CodeBlock at 0x0880CE60 by Native Code 'memset' 07:12:30 INFO hle.scePower - Callback - scePowerRegisterCallback slot=0x0, uid=0x31 07:12:30 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:12:30 INFO loader - LoadPrx - Found ModuleInfo at 0x09E82D14, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F23B90 07:12:30 INFO loader - LoadPrx - Found 142 unresolved imports 07:12:30 INFO loader - LoadPrx - 142 NIDS mapped 07:12:30 INFO compiler - user_main - Replacing CodeBlock at 0x09E79DC0 by Native Code 'memset' 07:12:30 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B47C by Native Code 'strcmp' 07:12:30 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B37C by Native Code 'strchr' 07:12:30 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E7B588 by Native Code 'strlen' 07:12:30 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=1, position=0 07:12:30 INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/sc_sascore.prx') HLE module sc_sascore loaded 07:12:30 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'sc_sascore' 07:12:30 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=1, position=0 07:12:30 WARN hle.ModuleMgrForUser - KokakuLoad - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/audiocodec.prx'): module audiocodec from banlist not loaded 07:12:31 WARN hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule flash module 'audiocodec' 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=2, position=0 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libatrac3plus.prx') HLE module libatrac3plus loaded 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libatrac3plus' 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - sceKernelLoadModule: partition=2, position=0 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules.psp/libfont.prx') HLE module libfont loaded 07:12:31 INFO hle.ModuleMgrForUser - KokakuLoad - IGNORING:sceKernelStartModule HLE module 'libfont' 07:12:31 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x0880D52C by Native Code 'strcmp' 07:12:31 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09E799B0 by Native Code 'memcpy' 07:12:31 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 07:12:31 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:12:31 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:12:31 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:12:31 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:12:31 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:12:31 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:12:31 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:12:31 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:12:31 WARN ge - GUI - Unimplemented VFC: fog=0 07:12:31 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:12:31 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:31 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:12:31 INFO loader - LoadPrx - Found ModuleInfo at 0x08A87F20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AEAEF0 07:12:31 INFO loader - LoadPrx - Found 240 unresolved imports 07:12:31 INFO loader - LoadPrx - 240 NIDS mapped 07:12:31 INFO compiler - user_main - Replacing CodeBlock at 0x08A7A700 by Native Code 'memset' 07:12:31 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:31 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 07:12:31 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A7CF60 by Native Code 'strcmp' 07:12:32 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A7CE60 by Native Code 'strchr' 07:12:32 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A7D06C by Native Code 'strlen' 07:12:32 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 07:12:32 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:32 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 07:12:32 INFO compiler - KokakuGame - Replacing CodeSequence at 0x08A70D88-0x08A70D94 by Native Code 'bzeroSequence' 07:12:32 INFO compiler - sgx-psp-sas-th - Replacing CodeBlock at 0x08A7A2C8 by Native Code 'memcpy' 07:12:32 INFO compiler - KokakuGame - Replacing CodeBlock at 0x08A86B58 by Native Code 'ULongIntegerDiv' 07:12:32 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:12:32 INFO ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12 07:12:57 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:12:57 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:12:57 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:12:57 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:12:57 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:12:57 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:12:57 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:12:57 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:12:57 WARN ge - GUI - Unimplemented VFC: fog=0 07:12:57 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:12:57 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:12:57 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 07:12:57 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 07:12:57 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x0, buffer=0x09D6D300, readSize=0x40000, bufferSize=0x40000, fileSize=0xE222C 07:12:57 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:12:57 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:12:58 INFO compiler - KokakuGame - Replacing CodeSequence at 0x08A62A40-0x08A62A58 by Native Code 'numberHighestOneBit' 07:12:58 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=20 07:12:58 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 07:13:22 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:22 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:22 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:22 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:22 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:22 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x1da-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 07:13:22 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:22 INFO loader - LoadPrx - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 07:13:22 INFO loader - LoadPrx - Found 142 unresolved imports 07:13:22 INFO loader - LoadPrx - 248 NIDS mapped 07:13:22 INFO compiler - user_main - Replacing CodeBlock at 0x09EE9F40 by Native Code 'memset' 07:13:22 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB6C4 by Native Code 'strcmp' 07:13:22 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB5C4 by Native Code 'strchr' 07:13:22 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EEB7D0 by Native Code 'strlen' 07:13:22 INFO compiler - KokakuLoad - Replacing CodeBlock at 0x09EE9B30 by Native Code 'memcpy' 07:13:22 INFO ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0 07:13:22 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:22 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:22 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:22 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:22 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:22 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:22 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:22 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:22 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:22 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:22 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:22 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:22 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:22 INFO loader - LoadPrx - Found ModuleInfo at 0x08A87F20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AEAEF0 07:13:22 INFO loader - LoadPrx - Found 240 unresolved imports 07:13:22 INFO loader - LoadPrx - 240 NIDS mapped 07:13:22 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 07:13:22 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:22 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 07:13:22 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:23 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:29 INFO compiler - KokakuGame - Splitting _S1_2_88AA480 (3510/3000) 07:13:29 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:29 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:29 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:29 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:29 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:29 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:29 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:29 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:29 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:29 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:29 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:29 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:29 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:29 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:29 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:29 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:29 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3 OK 07:13:30 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6 07:13:30 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20 07:13:30 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:30 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x0, buffer=0x08B08800, readSize=0x2000, bufferSize=0x2000, fileSize=0x28818 07:13:33 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:33 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:33 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:33 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:33 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:33 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x35c-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - user_main - checkSemaID - unknown uid 0x2D6 07:13:33 WARN hle.ThreadManForUser - LoadPrx - checkThreadID not found thread 0x000002C2 07:13:33 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:33 INFO loader - LoadPrx - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 07:13:33 INFO loader - LoadPrx - Found 142 unresolved imports 07:13:33 INFO loader - LoadPrx - 354 NIDS mapped 07:13:33 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:33 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:33 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:33 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:33 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:33 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:33 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:33 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:33 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:33 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:33 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:33 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 07:13:33 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:33 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:33 INFO loader - LoadPrx - Found ModuleInfo at 0x08A87F20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AEAEF0 07:13:33 INFO loader - LoadPrx - Found 240 unresolved imports 07:13:33 INFO loader - LoadPrx - 240 NIDS mapped 07:13:33 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 07:13:33 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:33 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:33 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:36 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:37 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:37 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:37 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:37 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:37 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:37 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:37 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:37 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:37 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:37 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:37 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 07:13:37 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 07:13:37 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x0, buffer=0x09DDD300, readSize=0x40000, bufferSize=0x40000, fileSize=0x8A31C 07:13:37 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:37 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:42 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x1, buffer=0x08B0E8C0, readSize=0x2000, bufferSize=0x2000, fileSize=0xE3E14 07:13:48 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:48 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:48 WARN hle.sceAtrac3plus - KokakuGame - Unknown atracID=0x0 07:13:48 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:48 WARN hle.SysMemUserForUser - KokakuGame - malloc cannot allocate partition=2, name='ThreadMan-Stack-0x4d4-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000, maxFreeMem=0x0, totalFreeMem=0x0 07:13:48 WARN hle.ThreadManForUser - LoadPrx - checkThreadID not found thread 0x00000444 07:13:48 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:48 INFO loader - LoadPrx - Found ModuleInfo at 0x09EF2F64, name:'loding', version: 0101, attr: 0x00000000, gp: 0x09F1B850 07:13:48 INFO loader - LoadPrx - Found 142 unresolved imports 07:13:48 INFO loader - LoadPrx - 460 NIDS mapped 07:13:48 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:48 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:48 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:48 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:48 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:48 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:48 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:48 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:48 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:48 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:48 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:48 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 07:13:48 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:48 INFO hle.ModuleMgrForUser - LoadPrx - sceKernelLoadModule: partition=2, position=0 07:13:48 INFO loader - LoadPrx - Found ModuleInfo at 0x08A87F20, name:'kokaku', version: 0101, attr: 0x00000000, gp: 0x08AEAEF0 07:13:48 INFO loader - LoadPrx - Found 240 unresolved imports 07:13:48 INFO loader - LoadPrx - 240 NIDS mapped 07:13:48 INFO hle.IoFileMgrForUser - KokakuGame - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 0644 07:13:48 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:48 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:48 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:53 INFO hle.sceDisplay - KokakuLoad - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:53 WARN ge - GUI - Unimplemented VSCX: coordX=0 07:13:53 WARN ge - GUI - Unimplemented VSCY: coordY=0 07:13:53 WARN ge - GUI - Unimplemented VSCZ: coordZ=0 07:13:53 WARN ge - GUI - Unimplemented VTCS: coordS=0.0 07:13:53 WARN ge - GUI - Unimplemented VTCT: coordT=0.0 07:13:53 WARN ge - GUI - Unimplemented VTCQ: coordQ=0.0 07:13:53 WARN ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0 07:13:53 WARN ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0 07:13:53 WARN ge - GUI - Unimplemented VFC: fog=0 07:13:53 WARN ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0 07:13:53 WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params 07:13:53 INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3 OK 07:13:53 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:53 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:54 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=0, syncType=1 (blocking display output) 07:13:54 INFO hle.sceDisplay - KokakuGame - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 07:13:54 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 07:13:54 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x0, buffer=0x09DDD300, readSize=0x40000, bufferSize=0x40000, fileSize=0xFEDE4 07:13:55 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x1, buffer=0x08B0E8C0, readSize=0x2000, bufferSize=0x2000, fileSize=0x14670 07:14:02 INFO hle.IoFileMgrForUser - sgx-psp-freq-thr - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.img flags = 1 permissions = 00 07:14:02 INFO hle.sceAtrac3plus - sgx-psp-at3-th - hleAtracSetData atID=0x0, buffer=0x09DDD300, readSize=0x40000, bufferSize=0x40000, fileSize=0x13087C 07:14:02 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=36 07:14:02 INFO ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_16BIT|GU_WEIGHTS(3)|GU_TRANSFORM_3D size=36 07:14:10 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------