as an interesting note, this game boots in ppsspp, and while it spams a whole lot of
errors at the moment where jpcsp crashes, it goes past them.
maybe this is what makes jpcsp crash? it could be unable to handle this kind of problem, assuming the game was coded to try that, not the emulator.
btw. it still crashes the same way it did before in 3033, except the addresses are a bit different.
Code:
5235 [user_main] WARN hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address
6344 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6360 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6375 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6375 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6391 [GUI] ERROR ge - Waiting too long on stall address 0x08CBEF90, aborting the list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, list=0x08CBEF80, pc=0x08CBEF90, stall=0x08CBEF90, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
6391 [GUI] ERROR ge - Aborting current list processing due to too many errors