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Full Version: Tekken 6 - USA - ULUS10466
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r1884
Load with decrypted boot.bin
Code:
1874 [GUI] INFO  emu - Jpcsp v0.6 1884
1881 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10466
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 18
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = TEKKEN 6
USE_USB = 0
probably homebrew? false
1887 [GUI] DEBUG hle - Loading HLE firmware up to version 610
1891 [GUI] INFO  emu - Loading global compatibility settings
1891 [GUI] INFO  ge - Only GE Graphics: false
1918 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1919 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1919 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1919 [GUI] INFO  memory - Ignore invalid memory access: false
1920 [GUI] DEBUG emu - No patch file found for this game
1928 [GUI] DEBUG runtime - RuntimeContext.reset
2042 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2055 [GUI] WARN  emu - .shstrtab section not found
2056 [GUI] DEBUG memory - PH#0: loading program 08804018 - 08BFA2C0 - 08C63044
2085 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804018
2086 [GUI] DEBUG memory - PH alloc consumption 0045F02C (mem 00068D84)
2086 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
2087 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8b89740
2088 [GUI] INFO  emu - Found ModuleInfo name:'tekken' version:0101 attr:00000000 gp:08c022b0
2088 [GUI] DEBUG memory - Reserving 0x45F02C bytes at 0x08804018 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2089 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x45F044, addr=0x08804000: returns 0x08804000
2091 [GUI] INFO  emu - Found 268 imports from 30 modules
2091 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804124
2092 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044C8
2092 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2092 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2093 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08B89740
2093 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05050010
2093 [GUI] INFO  emu - 268 NIDS mapped
2095 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2160 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2160 [GUI] DEBUG runtime - Switching to Thread root
2161 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2190 [GUI] INFO  ge - Using RenderingEngineLwjgl31
2190 [GUI] INFO  ge - OpenGL version: 4.1.0
2190 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2191 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
2191 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
2197 [GUI] INFO  ge - Using VBO
2198 [GUI] DEBUG ge - bindBuffer 0, 1
2198 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
2203 [GUI] DEBUG ge - bindBuffer 0, 2
2204 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2217 [GUI] DEBUG ge - bindBuffer 0, 3
2217 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
2226 [GUI] DEBUG ge - bindBuffer 0, 4
2226 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2226 [GUI] DEBUG ge - genTexture
2227 [GUI] DEBUG ge - bindTexture 1
2228 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
2228 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2229 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2229 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2229 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2230 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2230 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2230 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2231 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2231 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2231 [GUI] DEBUG ge - startDisplay
2231 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2232 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2232 [GUI] DEBUG ge - bindTexture 1
2232 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2232 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2233 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2234 [GUI] DEBUG ge - disableFlag GU_BLEND
2234 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2234 [GUI] DEBUG ge - disableFlag GU_FOG
2234 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2234 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2235 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2235 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2235 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2235 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2235 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2236 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2236 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2236 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2236 [GUI] DEBUG ge - setDepthMask disabled
2237 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2237 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2237 [GUI] DEBUG ge - setFrontFace clockwise
2237 [GUI] DEBUG ge - setBones count=0
2238 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2239 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2239 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2239 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2240 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2240 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2240 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2240 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2241 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2241 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2241 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2242 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2242 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2242 [GUI] DEBUG ge - enableClientState 0
2242 [GUI] DEBUG ge - disableClientState 1
2243 [GUI] DEBUG ge - disableClientState 2
2243 [GUI] DEBUG ge - enableClientState 3
2243 [GUI] DEBUG ge - bindBuffer 0, 4
2244 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2244 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2244 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2244 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2245 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2245 [GUI] DEBUG ge - setTextureFunc func=12
2245 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2245 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2246 [GUI] DEBUG ge - setFrontFace counter-clockwise
2246 [GUI] DEBUG ge - endDirectRendering
2246 [GUI] DEBUG ge - endDisplay
2246 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2266 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2267 [GUI] DEBUG ge - disableFlag GU_LIGHT0
2267 [GUI] DEBUG ge - disableFlag GU_LIGHT1
2267 [GUI] DEBUG ge - disableFlag GU_LIGHT2
2267 [GUI] DEBUG ge - disableFlag GU_LIGHT3
2267 [GUI] DEBUG ge - startDisplay
2268 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
2268 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2268 [GUI] DEBUG ge - bindTexture 1
2269 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
2269 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
2269 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
2270 [GUI] DEBUG ge - disableFlag GU_BLEND
2270 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
2270 [GUI] DEBUG ge - disableFlag GU_FOG
2270 [GUI] DEBUG ge - disableFlag GU_LIGHTING
2271 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
2271 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
2271 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
2271 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
2271 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
2272 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
2272 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
2272 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
2272 [GUI] DEBUG ge - setTextureWrapMode 1, 1
2272 [GUI] DEBUG ge - setDepthMask disabled
2273 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
2273 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
2273 [GUI] DEBUG ge - setFrontFace clockwise
2273 [GUI] DEBUG ge - setBones count=0
2273 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
2274 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
2274 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
2274 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
2275 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
2275 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
2275 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
2275 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
2276 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
2276 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
2276 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
2276 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
2277 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
2277 [GUI] DEBUG ge - enableClientState 0
2277 [GUI] DEBUG ge - disableClientState 1
2277 [GUI] DEBUG ge - disableClientState 2
2277 [GUI] DEBUG ge - enableClientState 3
2278 [GUI] DEBUG ge - bindBuffer 0, 4
2278 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
2278 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
2278 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
2278 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
2279 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
2279 [GUI] DEBUG ge - setTextureFunc func=12
2279 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
2279 [GUI] DEBUG ge - setTextureWrapMode 0, 0
2279 [GUI] DEBUG ge - setFrontFace counter-clockwise
2280 [GUI] DEBUG ge - endDirectRendering
2280 [GUI] DEBUG ge - endDisplay
2280 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
#1 If you don't press any buttons
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
3422 [Emu] INFO  runtime - Using Compiler
3486 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
3497 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7C8DC by Native Code 'strlen'
3500 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
3513 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
3546 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3547 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3548 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3548 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3548 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3549 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3549 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3550 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
3559 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACFD44 by Native Code 'nop'
3565 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AEBB70 by Native Code 'nop'
3705 [user_main] INFO  compiler - Splitting _S1_2_8939FE8 (5121/3000)
3744 [user_main] INFO  compiler - Replacing CodeBlock at 0x08865488 by Native Code 'nop'
3751 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=16
3791 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
3830 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
3863 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACD010 by Native Code 'nop'
3879 [user_main] INFO  compiler - Replacing CodeBlock at 0x088789E8 by Native Code 'nop'
3899 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
3943 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885F3D8 by Native Code 'nop'
3968 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=24
4044 [openPac] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 00
4070 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DINF_400.BIN flags = 1 permissions = 0644
4123 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 0644
4144 [user_main] WARN  hle.ModuleMgrForUser - hleKernelLoadModule(path='ms0:/MEMSTICK.IND') can't find file
4162 [ktRead] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x38370_size0x16e42800 flags = 1 permissions = 00
4368 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
4381 [user_main] INFO  compiler - Replacing CodeBlock at 0x088687C8 by Native Code 'nop'
4382 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886A958 by Native Code 'nop'
4398 [user_main] INFO  compiler - Replacing CodeBlock at 0x0882D6C8 by Native Code 'nop'
4443 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
4443 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
4443 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
4463 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1C4 by Native Code 'nop'
4463 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1CC by Native Code 'nop'
4513 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6668 by Native Code 'nop'
4547 [user_main] INFO  compiler - Replacing CodeBlock at 0x08806A60 by Native Code 'nop'
4573 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C9104 by Native Code 'nop'
4809 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
4820 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
4837 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886E2EC by Native Code 'nop'
4985 [user_main] INFO  compiler - Replacing CodeBlock at 0x0892D35C by Native Code 'nop'
4990 [user_main] INFO  compiler - Replacing CodeBlock at 0x08893E0C by Native Code 'nop'
5048 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980620 by Native Code 'nop'
5054 [user_main] INFO  compiler - Replacing CodeBlock at 0x089805F8 by Native Code 'nop'
5058 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980610 by Native Code 'nop'
5060 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980840 by Native Code 'nop'
5073 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980618 by Native Code 'nop'
5148 [user_main] INFO  hle.sceSasCore - __sceSasInit
5150 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
5162 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
5163 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B068DC by Native Code 'nop'
5163 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AFBA28 by Native Code 'nop'
5165 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B79FDC by Native Code 'memcpy'
5190 [user_main] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'TEKKEN 6 saves data
automatically at certain
points. Do not remove the
Memory Stick™ or switch off
the system when the
Memory Stick Duo™ access
indicator is flashing.'
options 0x000000A1
buttonPressed 0x00000000
6083 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6369 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
6376 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
6413 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
6550 [user_main] INFO  compiler - Replacing CodeBlock at 0x08926844 by Native Code 'nop'
6553 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6589 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
16832 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
16832 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
16833 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/psmf.prx'): module from banlist not loaded
16834 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
16837 [loadmoduleThread] WARN  emu - Encrypted file not supported! (~SCE)
16837 [loadmoduleThread] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libpsmfplayer.prx') encrypted module not loaded
16838 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libpsmfplayer'
16839 [loadmoduleThread] INFO  hle.sceMpeg - sceMpegInit
16842 [user_main] INFO  hle.scePsmfPlayer - PSMF Player Data: displayBuffer=0x9809480, displayBufferSize=0x300000, playbackThreadPriority=0x1c
16904 [setPsmfThread] INFO  hle.scePsmfPlayer - 'disc0:/PSP_GAME/USRDIR/movie/opening.pmf' PSMF file loaded.
16942 [user_main] INFO  hle.sceMpeg - sceMpegFinish
16943 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4e, argsize=0, argp=0x0, status=0x0, option=0x0)
16943 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'libpsmfplayer'
16943 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4e)
16944 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4a, argsize=0, argp=0x0, status=0x0, option=0x0)
16944 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'psmf'
16944 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4a)
16944 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
16945 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
17046 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
17046 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=1179648, free=1075968, diff=103680)
17048 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
17088 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
17101 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899A410 by Native Code 'nop'
17116 [user_main] INFO  compiler - Replacing CodeBlock at 0x088871E8 by Native Code 'nop'
17117 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899A420 by Native Code 'nop'
17331 [user_main] INFO  compiler - Replacing CodeBlock at 0x08915260 by Native Code 'nop'
18645 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
18646 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
18646 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
18658 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
18658 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
18658 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
19950 [user_main] INFO  compiler - Replacing CodeBlock at 0x08818464 by Native Code 'nop'
Code:
...
61606 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
61607 [user_main] DEBUG runtime - Switching from Thread user_main to SasCore thread
61607 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=SasCore thread
61607 [user_main] DEBUG runtime - Waiting to be scheduled...
61607 [SasCore thread] DEBUG runtime - Scheduled, restarting...
61608 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
61608 [SasCore thread] DEBUG hle.ThreadManForUser - sceKernelClearEventFlag uid=0x40 bitsToKeep=0x0
61609 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
61609 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
61609 [SasCore thread] DEBUG hle - free buffer 1572401768
61610 [SasCore thread] DEBUG hle.sceAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000)
61610 [SasCore thread] DEBUG hle.sceAudio - doAudioOuput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000), 0x08C58080)
61610 [SasCore thread] DEBUG hle - alSourceQueueBuffer buffer=1572401768, SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000)
61611 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
61611 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
61611 [SasCore thread] DEBUG hle.ThreadManForUser - sceKernelSetEventFlag uid=0x40 bitsToSet=0xffffffff
61612 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
61612 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
61612 [SasCore thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C5DEC0, out=0x08C57480
61613 [SasCore thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=5000, callbacks=false
61613 [SasCore thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'SasCore thread' caller:'ThreadManForUser.hleKernelDelayThread'
61614 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule
61614 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=8 name:'user_main'
61614 [SasCore thread] DEBUG runtime - Switching from Thread SasCore thread to user_main
61614 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=user_main
61615 [SasCore thread] DEBUG runtime - Waiting to be scheduled...
61615 [user_main] DEBUG runtime - Scheduled, restarting...
61615 [user_main] DEBUG runtime - syncEmulator immediately=false
61615 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B14D14, returnAddress=0x08B4CBD4
61616 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CBD4
61616 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B14E00, returnAddress=0x08B4CBE8
61617 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CBE8
61617 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D720, returnAddress=0x08B4CC8C
61617 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61618 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61618 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61618 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61619 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61619 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61619 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61620 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D720, returnAddress=0x08B4CC8C
61620 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61620 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61621 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61621 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61621 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61621 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61622 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61622 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61623 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61623 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61623 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61624 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61624 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61624 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D720, returnAddress=0x08B4CC8C
61625 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61625 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61625 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61626 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B14DE4, returnAddress=0x08B4CCE0
61626 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CCE0
61626 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D460, returnAddress=0x08B4CFA0
61626 [user_main] DEBUG runtime - RuntimeContext.jump address=0x08B4B5F0, returnAddress=0x08B4CFA0, alternativeReturnAddress=0x08B4CFA0
61627 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CFA0
61627 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x08B4CFA0, address=0x08B4B5F0, returnAddress=0x08B4CFA0, alternativeReturnAddress=0x08B4CFA0
61627 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CFA0
61628 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4C964, returnAddress=0x08B4CFF8
61628 [user_main] DEBUG runtime - RuntimeContext.jump address=0x08B4AD68, returnAddress=0x08B4CFF8, alternativeReturnAddress=0x08B4CFF8
61628 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CFF8
61629 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x08B4CFF8, address=0x08B4AD68, returnAddress=0x08B4CFF8, alternativeReturnAddress=0x08B4CFF8
61629 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CFF8
61630 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B14D14, returnAddress=0x08B4CBD4
61630 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CBD4
61630 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B14E00, returnAddress=0x08B4CBE8
61631 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CBE8
61631 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D720, returnAddress=0x08B4CC8C
61631 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61632 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61632 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61632 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61633 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61633 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61633 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61634 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D720, returnAddress=0x08B4CC8C
61634 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61634 [user_main] DEBUG runtime - RuntimeContext.call address=0x08B4D678, returnAddress=0x08B4CC8C
61634 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x08B4CC8C
61635 [user_main] DEBUG runtime - Forced sync()
61635 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
61636 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
61636 [user_main] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08AC6C74(0x00000000,0x08C2C408)
61636 [user_main] DEBUG runtime - Start of Callback 0x08AC6C74
61637 [user_main] DEBUG runtime - End of Callback 0x08AC6C74
61637 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt
61637 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'SasCore thread(Status PSP_THREAD_READY, Wait None)' after reschedule
61638 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
...
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x3F800000 v0:0xFFFFFFFF v1:0x08BD37E8
a0:0x09074620 a1:0x00000000 a2:0x00000018 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000018 t3:0x09FFF360
t4:0x09071790 t5:0x08BD38E4 t6:0x00000006 t7:0x09FFF360
s0:0x00000001 s1:0x00000001 s2:0x090746D0 s3:0x00000000
s4:0x09074820 s5:0x090746F0 s6:0x090747E0 s7:0x00000000
t8:0x08BD5FFC t9:0x08B4AFEC k0:0x09FFFB00 k1:0x00000000
gp:0x08C022B0 sp:0x09FFF370 fp:0x00000000 ra:0x08B4CCE0
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Atrac3' ID: 0x0044 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B034B8 Stack: 0x09FDAC00 - 0x09FDEC00 Stack Size: 0x00004000
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 30842 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 32140 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuFileAsync' ID: 0x0027 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08AE1268 Stack: 0x09FF0C00 - 0x09FF1C00 Stack Size: 0x00001000
Thread Run Clocks: 6467 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0025) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SasCore thread' ID: 0x0041 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AFE850 Stack: 0x09FDEC00 - 0x09FEEC00 Stack Size: 0x00010000
Thread Run Clocks: 468719 Exit Code: 0x800201A4
Thread Wait Type: None (delay 5000 us, rest 0 us) Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08804238 Stack: 0x09FF7C00 - 0x09FFFC00 Stack Size: 0x00008000
Thread Run Clocks: 1052436051 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ktRead' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08AA2ACC Stack: 0x09FEEC00 - 0x09FF0C00 Stack Size: 0x00002000
Thread Run Clocks: 169483193 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_0' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF4C00 - 0x09FF7C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_1' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF1C00 - 0x09FF4C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  018267D4 25323476 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 001B7E00 1801728 bytes
[           X                                               XXXXX]
------------------------------------------------------------
#2 If skip video, reach menus and select arcade mode
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
4737 [Emu] INFO  runtime - Using Compiler
4803 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
4813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7C8DC by Native Code 'strlen'
4816 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
4830 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
4862 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4864 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4864 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4864 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4865 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4866 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4866 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4867 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
4876 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACFD44 by Native Code 'nop'
4882 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AEBB70 by Native Code 'nop'
5025 [user_main] INFO  compiler - Splitting _S1_2_8939FE8 (5121/3000)
5065 [user_main] INFO  compiler - Replacing CodeBlock at 0x08865488 by Native Code 'nop'
5072 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=16
5113 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
5151 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
5183 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACD010 by Native Code 'nop'
5199 [user_main] INFO  compiler - Replacing CodeBlock at 0x088789E8 by Native Code 'nop'
5220 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
5263 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885F3D8 by Native Code 'nop'
5288 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=24
5366 [openPac] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 00
5391 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DINF_400.BIN flags = 1 permissions = 0644
5444 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 0644
5465 [user_main] WARN  hle.ModuleMgrForUser - hleKernelLoadModule(path='ms0:/MEMSTICK.IND') can't find file
5483 [ktRead] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x38370_size0x16e42800 flags = 1 permissions = 00
5695 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
5708 [user_main] INFO  compiler - Replacing CodeBlock at 0x088687C8 by Native Code 'nop'
5709 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886A958 by Native Code 'nop'
5725 [user_main] INFO  compiler - Replacing CodeBlock at 0x0882D6C8 by Native Code 'nop'
5770 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
5771 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
5771 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
5791 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1C4 by Native Code 'nop'
5791 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1CC by Native Code 'nop'
5842 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6668 by Native Code 'nop'
5887 [user_main] INFO  compiler - Replacing CodeBlock at 0x08806A60 by Native Code 'nop'
5913 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C9104 by Native Code 'nop'
6150 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6161 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6178 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886E2EC by Native Code 'nop'
6330 [user_main] INFO  compiler - Replacing CodeBlock at 0x0892D35C by Native Code 'nop'
6334 [user_main] INFO  compiler - Replacing CodeBlock at 0x08893E0C by Native Code 'nop'
6392 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980620 by Native Code 'nop'
6397 [user_main] INFO  compiler - Replacing CodeBlock at 0x089805F8 by Native Code 'nop'
6400 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980610 by Native Code 'nop'
6403 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980840 by Native Code 'nop'
6415 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980618 by Native Code 'nop'
6492 [user_main] INFO  hle.sceSasCore - __sceSasInit
6494 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6506 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6506 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B068DC by Native Code 'nop'
6507 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AFBA28 by Native Code 'nop'
6509 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B79FDC by Native Code 'memcpy'
6534 [user_main] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'TEKKEN 6 saves data
automatically at certain
points. Do not remove the
Memory Stick™ or switch off
the system when the
Memory Stick Duo™ access
indicator is flashing.'
options 0x000000A1
buttonPressed 0x00000000
7169 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
7463 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
7470 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
7506 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
7645 [user_main] INFO  compiler - Replacing CodeBlock at 0x08926844 by Native Code 'nop'
7647 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
7684 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
13069 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
13069 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
13070 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/psmf.prx'): module from banlist not loaded
13071 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
13074 [loadmoduleThread] WARN  emu - Encrypted file not supported! (~SCE)
13074 [loadmoduleThread] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libpsmfplayer.prx') encrypted module not loaded
13074 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libpsmfplayer'
13075 [loadmoduleThread] INFO  hle.sceMpeg - sceMpegInit
13078 [user_main] INFO  hle.scePsmfPlayer - PSMF Player Data: displayBuffer=0x9809480, displayBufferSize=0x300000, playbackThreadPriority=0x1c
13104 [setPsmfThread] INFO  hle.scePsmfPlayer - 'disc0:/PSP_GAME/USRDIR/movie/title.pmf' PSMF file loaded.
13180 [user_main] INFO  hle.sceMpeg - sceMpegFinish
13180 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4e, argsize=0, argp=0x0, status=0x0, option=0x0)
13180 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'libpsmfplayer'
13181 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4e)
13181 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4a, argsize=0, argp=0x0, status=0x0, option=0x0)
13181 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'psmf'
13181 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4a)
13182 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
13182 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
13285 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
13285 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=1179648, free=1075968, diff=103680)
13356 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AA493C by Native Code 'nop'
13356 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AAA810 by Native Code 'nop'
13487 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
13487 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
13487 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
13499 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
13500 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
13500 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
14208 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F7BA8, mode=11, gameName=ULUS10466, saveName=SYSDATA, fileName=
14345 [nuSound2Thread:Stream] WARN  hle.sceAtrac3plus - sceAtracAddStreamData: bad atracID= 255
14348 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=89, bufferSize=0x10000, fileSize=0x19946c
14349 [nuSound2Thread:Atrac3] INFO  hle - Undecodable AT3+ data detected.
14350 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=89, bufferSize=0x800, fileSize=0x800
14350 [nuSound2Thread:Atrac3] INFO  hle - Undecodable AT3+ data detected.
14487 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F7228, mode=8, gameName=ULUS10466, saveName=SYSDATA, fileName=MAINDATA.SAV
14631 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980638 by Native Code 'nop'
14632 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980630 by Native Code 'nop'
16095 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980628 by Native Code 'nop'
16096 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980600 by Native Code 'nop'
28881 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F30EC by Native Code 'nop'
30084 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
30125 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
30138 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899A410 by Native Code 'nop'
30140 [user_main] INFO  compiler - Replacing CodeBlock at 0x088871E8 by Native Code 'nop'
30143 [user_main] INFO  compiler - Replacing CodeBlock at 0x08998CF8 by Native Code 'nop'
30229 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
31068 [nuSound2Thread:Stream] WARN  hle.sceAtrac3plus - sceAtracAddStreamData: bad atracID= 89
31071 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=90, bufferSize=0x10000, fileSize=0x7e198
31072 [nuSound2Thread:Atrac3] INFO  hle - Undecodable AT3+ data detected.
31072 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=90, bufferSize=0x800, fileSize=0x800
31072 [nuSound2Thread:Atrac3] INFO  hle - Undecodable AT3+ data detected.
31435 [user_main] INFO  compiler - Replacing CodeBlock at 0x0896F054 by Native Code 'nop'
34265 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F7228, mode=11, gameName=ULUS10466, saveName=MYGHOST_HWO, fileName=
37253 [user_main] INFO  compiler - Replacing CodeBlock at 0x08818464 by Native Code 'nop'
Code:
...
95363 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
95363 [user_main] DEBUG runtime - Switching from Thread user_main to SasCore thread
95363 [user_main] DEBUG runtime - syncThread currentThread=user_main, currentRuntimeThread=SasCore thread
95364 [user_main] DEBUG runtime - Waiting to be scheduled...
95364 [SasCore thread] DEBUG runtime - Scheduled, restarting...
95364 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
95364 [SasCore thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C5DEC0, out=0x08C57880
95365 [SasCore thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=5000, callbacks=false
95365 [SasCore thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'SasCore thread' caller:'ThreadManForUser.hleKernelDelayThread'
95365 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule
95366 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=8 name:'user_main'
95366 [SasCore thread] DEBUG runtime - Switching from Thread SasCore thread to user_main
95366 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=user_main
95366 [SasCore thread] DEBUG runtime - Waiting to be scheduled...
95366 [user_main] DEBUG runtime - Scheduled, restarting...
95367 [user_main] DEBUG runtime - syncEmulator immediately=false
95367 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95368 [user_main] DEBUG runtime - RuntimeContext.call address=0x0888BEC0, returnAddress=0x0885FBAC
95368 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95368 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BDE4
95369 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BDE4, address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95369 [user_main] DEBUG runtime - RuntimeContext.call address=0x08974340, returnAddress=0x0888912C
95369 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888912C
95369 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95370 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BE34
95370 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BE34, address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95370 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95371 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BEB8
95371 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BEB8, address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95371 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95372 [user_main] DEBUG runtime - RuntimeContext.call address=0x0888BEC0, returnAddress=0x0885FBAC
95372 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95372 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BDE4
95372 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BDE4, address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95373 [user_main] DEBUG runtime - RuntimeContext.call address=0x08974340, returnAddress=0x0888912C
95373 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888912C
95373 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95374 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BE34
95374 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BE34, address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95374 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95374 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BEB8
95375 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BEB8, address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95375 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95375 [user_main] DEBUG runtime - RuntimeContext.call address=0x0888BEC0, returnAddress=0x0885FBAC
95376 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95376 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BDE4
95376 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BDE4, address=0x0888B778, returnAddress=0x0888BDE4, alternativeReturnAddress=0x0888BDE4
95377 [user_main] DEBUG runtime - RuntimeContext.call address=0x088B5830, returnAddress=0x0888912C
95377 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888912C
95377 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95378 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BE34
95378 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BE34, address=0x0888B874, returnAddress=0x0888BE34, alternativeReturnAddress=0x0888BE34
95378 [user_main] DEBUG runtime - RuntimeContext.jump address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95378 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0888BEB8
95379 [user_main] DEBUG runtime - RuntimeContext.jump returning 0x0888BEB8, address=0x0888B8A4, returnAddress=0x0888BEB8, alternativeReturnAddress=0x0888BEB8
95379 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95379 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95380 [user_main] DEBUG runtime - RuntimeContext.call address=0x08889350, returnAddress=0x0885FBAC
95380 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FBAC
95380 [user_main] DEBUG runtime - RuntimeContext.call address=0x0885FEF8, returnAddress=0x0885F2D0
95380 [user_main] DEBUG runtime - RuntimeContext.call address=0x08806A48, returnAddress=0x0885FF84
95381 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x0885FF84
95381 [user_main] DEBUG runtime - RuntimeContext.call address=0x08888EBC, returnAddress=0x0885FFBC
95381 [user_main] DEBUG runtime - RuntimeContext.call address=0x088909C8, returnAddress=0x08888F40
95382 [user_main] DEBUG runtime - RuntimeContext.call address=0x08893D74, returnAddress=0x088896CC
95382 [user_main] DEBUG runtime - RuntimeContext.jumpCall returning 0x088896CC
95382 [user_main] DEBUG hle.ThreadManForUser - sceKernelLockMutex redirecting to hleKernelLockMutex
95383 [user_main] DEBUG hle.ThreadManForUser - hleKernelLockMutex(uid=17,count=1,timeout_addr=0x0) wait=true,cb=false - '' fast check succeeded
95383 [user_main] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
95383 [user_main] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
95383 [user_main] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08AC6C74(0x00000000,0x08C2C408)
95384 [user_main] DEBUG runtime - Start of Callback 0x08AC6C74
95384 [user_main] DEBUG runtime - End of Callback 0x08AC6C74
95384 [user_main] DEBUG hle.ThreadManForUser - End of Interrupt
95385 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'SasCore thread(Status PSP_THREAD_READY, Wait None)' after reschedule
95385 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
...
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x08C022B0 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Atrac3' ID: 0x0044 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B034B8 Stack: 0x09FDAC00 - 0x09FDEC00 Stack Size: 0x00004000
Thread Run Clocks: 195 Exit Code: 0x00000000
Thread Wait Type: None Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 46060 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 43532 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuFileAsync' ID: 0x0027 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08AE1268 Stack: 0x09FF0C00 - 0x09FF1C00 Stack Size: 0x00001000
Thread Run Clocks: 6467 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0025) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SasCore thread' ID: 0x0041 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AFE850 Stack: 0x09FDEC00 - 0x09FEEC00 Stack Size: 0x00010000
Thread Run Clocks: 693945 Exit Code: 0x800201A4
Thread Wait Type: None (delay 5000 us, rest 255 us) Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08804238 Stack: 0x09FF7C00 - 0x09FFFC00 Stack Size: 0x00008000
Thread Run Clocks: 1647146783 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Stream' ID: 0x0057 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08B034B8 Stack: 0x09FD8800 - 0x09FDAC00 Stack Size: 0x00002400
Thread Run Clocks: 2203 Exit Code: 0x00000000
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ktRead' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08AA2ACC Stack: 0x09FEEC00 - 0x09FF0C00 Stack Size: 0x00002000
Thread Run Clocks: 206963704 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_0' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF4C00 - 0x09FF7C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_1' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF1C00 - 0x09FF4C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01828BD4 25332692 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 001B5A00 1792512 bytes
[           X                                               XXXXX]
------------------------------------------------------------
Memcopy errors if choose "Practice mode".

r1931
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Use Media Engine, Decode audio files with SonicStage
Code:
6282 [Emu] INFO  runtime - Using Compiler
6363 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
6374 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7C8DC by Native Code 'strlen'
6377 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6391 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
6424 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6425 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6426 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6426 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6426 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6427 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6427 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6428 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
6437 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACFD44 by Native Code 'nop'
6443 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AEBB70 by Native Code 'nop'
6582 [user_main] INFO  compiler - Splitting _S1_2_8939FE8 (5121/3000)
6622 [user_main] INFO  compiler - Replacing CodeBlock at 0x08865488 by Native Code 'nop'
6629 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=16
6668 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
6707 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
6739 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACD010 by Native Code 'nop'
6755 [user_main] INFO  compiler - Replacing CodeBlock at 0x088789E8 by Native Code 'nop'
6775 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
6816 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885F3D8 by Native Code 'nop'
6844 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=24
7009 [openPac] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 00
7028 [nuFileAsync] INFO  compiler - Replacing CodeBlock at 0x08B7C780 by Native Code 'strcmp'
7034 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DINF_400.BIN flags = 1 permissions = 0644
7087 [nuFileAsync] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA401.IDX flags = 1 permissions = 0644
7109 [user_main] WARN  hle.ModuleMgrForUser - hleKernelLoadModule(path='ms0:/MEMSTICK.IND') can't find file
7127 [ktRead] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x38370_size0x16e42800 flags = 1 permissions = 00
7234 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
7248 [user_main] INFO  compiler - Replacing CodeBlock at 0x088687C8 by Native Code 'nop'
7249 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886A958 by Native Code 'nop'
7266 [user_main] INFO  compiler - Replacing CodeBlock at 0x0882D6C8 by Native Code 'nop'
7313 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
7313 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
7314 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
7334 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1C4 by Native Code 'nop'
7334 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7E1CC by Native Code 'nop'
7386 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6668 by Native Code 'nop'
7423 [user_main] INFO  compiler - Replacing CodeBlock at 0x08806A60 by Native Code 'nop'
7449 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C9104 by Native Code 'nop'
7698 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
7711 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
7746 [user_main] INFO  compiler - Replacing CodeBlock at 0x0886E2EC by Native Code 'nop'
7749 [user_main] INFO  compiler - Replacing CodeBlock at 0x0892D35C by Native Code 'nop'
7764 [user_main] INFO  compiler - Replacing CodeBlock at 0x08893E0C by Native Code 'nop'
7902 [user_main] INFO  hle.sceSasCore - __sceSasInit(0x08C5DEC0, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
7904 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
7919 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
7920 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B068DC by Native Code 'nop'
7920 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AFBA28 by Native Code 'nop'
7922 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B79FDC by Native Code 'memcpy'
7937 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980620 by Native Code 'nop'
7942 [user_main] INFO  compiler - Replacing CodeBlock at 0x089805F8 by Native Code 'nop'
7947 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980610 by Native Code 'nop'
7949 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980840 by Native Code 'nop'
7961 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980618 by Native Code 'nop'
8242 [user_main] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'TEKKEN 6 saves data
automatically at certain
points. Do not remove the
Memory Stick™ or switch off
the system when the
Memory Stick Duo™ access
indicator is flashing.'
options 0x000000A1
buttonPressed 0x00000000
9587 [user_main] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=ffffffff is invalid
9650 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
9658 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
9692 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
9813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08926844 by Native Code 'nop'
9815 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
9876 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
15384 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
15385 [loadmoduleThread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
15385 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/psmf.prx'): module from banlist not loaded
15386 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
15389 [loadmoduleThread] WARN  emu - Encrypted file not supported! (~SCE)
15390 [loadmoduleThread] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libpsmfplayer.prx') encrypted module not loaded
15390 [loadmoduleThread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libpsmfplayer'
15391 [loadmoduleThread] INFO  hle.sceMpeg - sceMpegInit
15400 [user_main] INFO  hle.scePsmfPlayer - PSMF Player Data: displayBuffer=0x9809480, displayBufferSize=0x300000, playbackThreadPriority=0x1c
15423 [setPsmfThread] INFO  hle.scePsmfPlayer - 'disc0:/PSP_GAME/USRDIR/movie/title.pmf' PSMF file loaded.
15458 [user_main] INFO  hle.sceMpeg - sceMpegFinish
15458 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4e, argsize=0, argp=0x0, status=0x0, option=0x0)
15458 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'libpsmfplayer'
15459 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4e)
15459 [user_main] WARN  hle.ModuleMgrForUser - sceKernelStopModule(uid=0x4a, argsize=0, argp=0x0, status=0x0, option=0x0)
15459 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStopModule flash module 'psmf'
15460 [user_main] WARN  hle.ModuleMgrForUser - PARTIAL: sceKernelUnloadModule(uid=4a)
15461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
15461 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
15606 [user_main] INFO  hle.ThreadManForUser - sceKernelCreateFpl options: struct size=8, alignment=0x10, unk=0x0
15606 [user_main] WARN  hle - tryCreateFpl not enough free mem (want=1179648, free=1075968, diff=103680)
15669 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AA493C by Native Code 'nop'
15670 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AAA810 by Native Code 'nop'
15806 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
15807 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
15807 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
15820 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55C68-0x08B55C78 by Native Code 'memcpySequence'
15820 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CA0-0x08B55CB0 by Native Code 'memcpySequence'
15821 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B55CB8-0x08B55CC8 by Native Code 'memcpySequence'
16550 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F89E8, mode=11, gameName=ULUS10466, saveName=SYSDATA, fileName=
16680 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980638 by Native Code 'nop'
16680 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980630 by Native Code 'nop'
16708 [nuSound2Thread:Stream] WARN  hle.sceAtrac3plus - sceAtracAddStreamData: bad atracID= 255
16711 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=89, bufferSize=0x10000, fileSize=0x19946c
16714 [nuSound2Thread:Atrac3] INFO  hle - AT3+ data could not be decoded by the external decoder.
16719 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F89E8, mode=15, gameName=ULUS10466, saveName=SYSDATA, fileName=MAINDATA.SAV
16877 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x090F77A8, mode=11, gameName=ULUS10466, saveName=FRGHOST*, fileName=
17798 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980628 by Native Code 'nop'
17918 [user_main] INFO  compiler - Replacing CodeBlock at 0x08980600 by Native Code 'nop'
20770 [user_main] INFO  compiler - Replacing CodeBlock at 0x089F3124 by Native Code 'nop'
21983 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
22022 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,syncType=1) ok
22039 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899A410 by Native Code 'nop'
22040 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A8F2C8 by Native Code 'nop'
22215 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
22803 [nuSound2Thread:Stream] WARN  hle.sceAtrac3plus - sceAtracAddStreamData: bad atracID= 89
22804 [nuSound2Thread:Atrac3] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=90, bufferSize=0x10000, fileSize=0x7e198
22805 [nuSound2Thread:Atrac3] INFO  hle - AT3+ data could not be decoded by the external decoder.
27411 [user_main] INFO  compiler - Replacing CodeBlock at 0x0899D260 by Native Code 'nop'
30266 [user_main] INFO  compiler - Replacing CodeBlock at 0x08818464 by Native Code 'nop'
31997 [user_main] INFO  compiler - Replacing CodeBlock at 0x0882D06C by Native Code 'nop'
33342 [user_main] ERROR memory - memcpy - Invalid memory address : 0x0 PC=08000030
33342 [GUI] INFO  ge - Emulator paused - cancelling current list id=51
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x3F800000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x0864B470 a2:0x000024E0 a3:0x00000004
t0:0x08C641D4 t1:0x00000010 t2:0x00000000 t3:0x00000000
t4:0x090F27A0 t5:0x08B8FB98 t6:0x00000006 t7:0x09FFF520
s0:0x000024E0 s1:0x00000004 s2:0x08C88A90 s3:0x09FFF204
s4:0x00000090 s5:0x09FFF290 s6:0x09FFF290 s7:0x09FFF320
t8:0x08B93B54 t9:0x0892684C k0:0x09FFFB00 k1:0x00000000
gp:0x08C022B0 sp:0x09FFF1E0 fp:0x08C88940 ra:0x089DE38C
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Atrac3' ID: 0x0044 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B034B8 Stack: 0x09FDAC00 - 0x09FDEC00 Stack Size: 0x00004000
Thread Run Clocks: 16373 Exit Code: 0x00000000
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 10710 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuFileAsync' ID: 0x0027 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08AE1268 Stack: 0x09FF0C00 - 0x09FF1C00 Stack Size: 0x00001000
Thread Run Clocks: 6335 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0025) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SasCore thread' ID: 0x0041 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AFE850 Stack: 0x09FDEC00 - 0x09FEEC00 Stack Size: 0x00010000
Thread Run Clocks: 271047 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1019 us, rest 0 us) Us: 1019 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08804238 Stack: 0x09FF7C00 - 0x09FFFC00 Stack Size: 0x00008000
Thread Run Clocks: 494234056 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Stream' ID: 0x0057 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08B034B8 Stack: 0x09FD8800 - 0x09FDAC00 Stack Size: 0x00002400
Thread Run Clocks: 35503 Exit Code: 0x00000000
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ktRead' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08AA2ACC Stack: 0x09FEEC00 - 0x09FF0C00 Stack Size: 0x00002000
Thread Run Clocks: 209378069 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_0' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF4C00 - 0x09FF7C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_1' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF1C00 - 0x09FF4C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01828BD4 25332692 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 001B5A00 1792512 bytes
[           X                                               XXXXX]
------------------------------------------------------------
Code:
157385 [user_main] ERROR memory - memcpy - Invalid memory address : 0x0 PC=08000030
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x3F800000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x08667210 a2:0x00001F60 a3:0x00000004
t0:0x08C641D4 t1:0x00000010 t2:0x00000000 t3:0x00000000
t4:0x090F27A0 t5:0x08B8FB98 t6:0x00000006 t7:0x09FFF520
s0:0x00001F60 s1:0x00000018 s2:0x08C89120 s3:0x09FFF218
s4:0x00000090 s5:0x09FFF290 s6:0x09FFF290 s7:0x09FFF320
t8:0x08B93B54 t9:0x0892684C k0:0x09FFFB00 k1:0x00000000
gp:0x08C022B0 sp:0x09FFF1E0 fp:0x08C88940 ra:0x089DE38C
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Atrac3' ID: 0x0044 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B034B8 Stack: 0x09FDAC00 - 0x09FDEC00 Stack Size: 0x00004000
Thread Run Clocks: 16373 Exit Code: 0x00000000
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 10710 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuFileAsync' ID: 0x0027 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08AE1268 Stack: 0x09FF0C00 - 0x09FF1C00 Stack Size: 0x00001000
Thread Run Clocks: 6335 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0025) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SasCore thread' ID: 0x0041 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AFE850 Stack: 0x09FDEC00 - 0x09FEEC00 Stack Size: 0x00010000
Thread Run Clocks: 271144 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1018 us, rest 0 us) Us: 1018 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08804238 Stack: 0x09FF7C00 - 0x09FFFC00 Stack Size: 0x00008000
Thread Run Clocks: 494234582 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'nuSound2Thread:Stream' ID: 0x0057 Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x13 Initial Priority: 0x13
Thread Entry: 0x08B034B8 Stack: 0x09FD8800 - 0x09FDAC00 Stack Size: 0x00002400
Thread Run Clocks: 35503 Exit Code: 0x00000000
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ktRead' ID: 0x003B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08AA2ACC Stack: 0x09FEEC00 - 0x09FF0C00 Stack Size: 0x00002000
Thread Run Clocks: 209378069 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_0' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF4C00 - 0x09FF7C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'net_workerThread_1' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x30 Initial Priority: 0x30
Thread Entry: 0x0889B254 Stack: 0x09FF1C00 - 0x09FF4C00 Stack Size: 0x00003000
Thread Run Clocks: 53 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x001B) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01828BD4 25332692 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 001B5A00 1792512 bytes
[           X                                               XXXXX]
------------------------------------------------------------
Code:
...
36799 [SasCore thread] DEBUG runtime - Start of Callback 0x08AC6C74
36799 [SasCore thread] DEBUG runtime - End of Callback 0x08AC6C74
36799 [SasCore thread] DEBUG hle.ThreadManForUser - End of Interrupt
36800 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'SasCore thread(Status PSP_THREAD_READY, Wait None)' after reschedule
36800 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
36800 [SasCore thread] DEBUG runtime - Switching from Thread user_main to SasCore thread
36800 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36801 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36801 [SasCore thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C5DEC0, out=0x08C58880
36801 [SasCore thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1019, callbacks=false
36802 [SasCore thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1019 forever:false thread:'SasCore thread' caller:'ThreadManForUser.hleKernelDelayThread'
36802 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule
36802 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=8 name:'user_main'
36802 [SasCore thread] DEBUG runtime - Switching from Thread SasCore thread to user_main
36803 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'SasCore thread(Status PSP_THREAD_READY, Wait None)' after reschedule
36803 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
36803 [SasCore thread] DEBUG runtime - Switching from Thread user_main to SasCore thread
36804 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36804 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36804 [SasCore thread] DEBUG hle.ThreadManForUser - sceKernelClearEventFlag uid=0x40 bitsToKeep=0x0
36805 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36805 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36805 [SasCore thread] DEBUG hle.sceAudio - free buffer 1342762592
36806 [SasCore thread] DEBUG hle.sceAudio - free buffer 1342762408
36806 [SasCore thread] DEBUG hle.sceAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=114, restLength=654, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000)
36807 [SasCore thread] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[1](sourceSampleOffset=114, restLength=654, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000), 0x08C58080)
36807 [SasCore thread] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1342762408, SoundChannel[1](sourceSampleOffset=114, restLength=1422, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=768, sampleRate=48000)
36807 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36807 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36808 [SasCore thread] DEBUG hle.ThreadManForUser - sceKernelSetEventFlag uid=0x40 bitsToSet=0xffffffff
36808 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36809 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36809 [SasCore thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C5DEC0, out=0x08C57480
36809 [SasCore thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1019, callbacks=false
36810 [SasCore thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1019 forever:false thread:'SasCore thread' caller:'ThreadManForUser.hleKernelDelayThread'
36810 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule
36810 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=8 name:'user_main'
36811 [SasCore thread] DEBUG runtime - Switching from Thread SasCore thread to user_main
36811 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'SasCore thread(Status PSP_THREAD_READY, Wait None)' after reschedule
36811 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=41 name:'SasCore thread'
36812 [SasCore thread] DEBUG runtime - Switching from Thread user_main to SasCore thread
36812 [SasCore thread] DEBUG runtime - syncThread currentThread=SasCore thread, currentRuntimeThread=SasCore thread
36812 [SasCore thread] DEBUG runtime - syncEmulator immediately=false
36812 [SasCore thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C5DEC0, out=0x08C57880
36813 [SasCore thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1019, callbacks=false
36813 [SasCore thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1019 forever:false thread:'SasCore thread' caller:'ThreadManForUser.hleKernelDelayThread'
36813 [SasCore thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None)' after reschedule
36814 [SasCore thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=8 name:'user_main'
36814 [SasCore thread] DEBUG runtime - Switching from Thread SasCore thread to user_main
36815 [SasCore thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
36815 [SasCore thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
36815 [SasCore thread] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08AC6C74(0x00000000,0x08C2C408)
36816 [SasCore thread] DEBUG runtime - Start of Callback 0x08AC6C74
36816 [SasCore thread] DEBUG runtime - End of Callback 0x08AC6C74
...
plz do something for this game.
Half-Playable now! Smile

r2178
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

http://www.youtube.com/watch?v=7M9jyX0OVyY
gonna try it now! great news Smile
very nice indeed but only half playable because of FPS Smile

GOOD JOB !!!
well now i can run the game but characters are showing as lines
r2612: Broken.

good!
2806 without graphics broken speed good!
(10-24-2012, 04:10 PM)vmftm12 Wrote: [ -> ]good!
2806 without graphics broken speed good!
Should it be moved to Playable?
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