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e1d66a0 version

Code:
22:18:15 ERROR   memory - user_main - read32 - Invalid memory address: 0xFFFF8B4C PC=0x0891E0EC

From log,
Why load three times same file ?

Code:
22:18:13  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded
22:18:13  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec'
22:18:13  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded
22:18:13  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec'
22:18:13  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded
22:18:13  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec'
22:18:13  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='flash0:/kd/avcodec.prx') HLE module avcodec loaded
22:18:13  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'avcodec'
(12-21-2020, 02:30 PM)sum2012 Wrote: [ -> ]e1d66a0 version

Code:
22:18:15 ERROR   memory - user_main - read32 - Invalid memory address: 0xFFFF8B4C PC=0x0891E0EC
As this seems to be quite at the beginning, would it be possible to have a complete DEBUG log?
Full debug not work,
Only can do compiler debug
(12-21-2020, 03:43 PM)gid15 Wrote: [ -> ]
(12-21-2020, 02:30 PM)sum2012 Wrote: [ -> ]e1d66a0 version

Code:
22:18:15 ERROR   memory - user_main - read32 - Invalid memory address: 0xFFFF8B4C PC=0x0891E0EC
As this seems to be quite at the beginning, would it be possible to have a complete DEBUG log?
Code:
06:07:52 DEBUG compiler - user_main - Compiling _S1_2_0x08AA3D0C (sceMpegRingbufferPut)
06:07:52 DEBUG compiler - user_main -  > 0x08AA3D0C: [0x03E00008] - jr         $ra
06:07:52 DEBUG compiler - user_main -    0x08AA3D10: [0x0010F88C] - syscall    0x043E2 [sceMpegRingbufferPut]
...
06:07:52 DEBUG compiler - user_main -    0x0891E0EC: [0x8F848B4C] - lw         $a0, -29876($gp)
The error seems to happen when using the $gp register in a callback from sceMpegRingbufferPut. I've fixed an issue with the handling of the $gp register in 429fab0. Does it help?
e21f821 version

Can move to playable.
The game need this setting because it would load slow.
Compiler MethodMaxInstructions: 100