EmuNewz Network

Full Version: v0.0.3-3 Paused emulation but still uses CPU
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When in use the emu takes from 18 to 28% of my i5 CPU. If i press the Pause button it pauses the emulation, but the process just takes the entire 25% of a core and stays that way until unpaused. Doesnt feel like that is what should happen during pause. Some may disagree.
You'll still have some usage. While active emulation is paused, I believe the emulator is still "emulating" the current state--wherever you paused.