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Full Version: Armored Core 4 [BLES00039]
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Interpreter F
Recompiler (ASMJIT)
OpenGL (Vulkan & D3D12 crashes rpcs3)
LLM Automatic

Code:
RPCS3 v0.0.2-3-8055d83 Alpha
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/sw.ini”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x000113ec]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x0e264] Branch-to-next with $LR
Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game
(05-09-2017, 03:29 PM)Annie Wrote: [ -> ]Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game

Tested in b9ebf59.

Core

PPU: Interpreter (fast)
SPU: Interpreter (precise)

LLE Modules
Automatic

Graphics

- OpenGL
- 1920x1080
- Off (Frame limit)

Audio

- XAudio2

Quote:RPCS3 v0.0.2-3-b9ebf59 Alpha
E {PPU[0x1000000] Thread (main_thread) [0x00f7cee4]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/sw.ini”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x00f7cee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x00ed7f0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE
E {PPU[0x1000000] Thread (main_thread) [0x00cdedd0]} 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK
E {PPU[0x1000000] Thread (main_thread) [0x00cdfe34]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {PPU[0x1000000] Thread (main_thread) [0x00ecd4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH
E {SPU[0x2000000] Thread (CellSpursKernel0)} SPU: [0x0e264] Branch-to-next with $LR

(05-09-2017, 03:29 PM)Annie Wrote: [ -> ]Please retest on latest master build with both interpreters.

Make sure you have PS3_DISC.sfb and the game outside dev_hdd0 being a disc game

I used to put all BD rips in the same folder as the PSN games, Katamari works pretty well that way, is there a problem with that?
Armored Core 4 only runs at 720p. Would be better to also adjust the resolution. Setting it too high can lead to problems.

Also: It could be that it just doesn't work currently.
(05-09-2017, 10:39 PM)Keksus Wrote: [ -> ]Armored Core 4 only runs at 720p. Would be better to also adjust the resolution. Setting it too high can lead to problems.

Also: It could be that it just doesn't work currently.

Good to know! I didn't think that!
Changed my standard setting to 720p Big Grin

But sadly that wasn't the problem :/
I retested that way all combinations and it gives me everytime the same log.
Seems like it just doesn't work currently. Not much you can do besides waiting until the emulator made more progress.