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Full Version: New jpcsp software renderer plugin revision b5d0540
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The revision b5d0540 of the emulator jpcsp_softrender was released and built. Here are the download links:
windows-x86-32-noSSE: http://rapidgator.net/file/7b31868420cfc...E.zip.html
windows-x86-32-SSE2: http://rapidgator.net/file/6ccb49a1757b6...2.zip.html
windows-x86-32-SSE3: http://rapidgator.net/file/66a18a8ee8b69...3.zip.html
windows-x86-32-SSE41: http://rapidgator.net/file/ec4ff7211c40d...1.zip.html
windows-x86-32-AVX1: http://rapidgator.net/file/a7db719926bab...1.zip.html
windows-x86-32-AVX2: http://rapidgator.net/file/b410bec4dd1fc...2.zip.html
windows-x86-64-noSSE: http://rapidgator.net/file/811d530e4c4f5...E.zip.html
windows-x86-64-SSE2: http://rapidgator.net/file/eeeee8196382e...2.zip.html
windows-x86-64-SSE3: http://rapidgator.net/file/7b6d61b44adf9...3.zip.html
windows-x86-64-SSE41: http://rapidgator.net/file/ae5e2f85f077f...1.zip.html
windows-x86-64-AVX1: http://rapidgator.net/file/26c2c7c214a55...1.zip.html
windows-x86-64-AVX2: http://rapidgator.net/file/17b05c0aed058...2.zip.html

Code:
Added basic support for texture having multiple mipmaps but used by the application as separated textures (i.e. using a fixed mipmap index)
check out the Live Downloads section for more builds
Please note that you have to place the correct DLL into the lib folder and in there, into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information.