12-18-2011, 07:14 AM
04-02-2012, 12:00 AM
test r2503
Only black screen.
broken in r2501.
Only black screen.
broken in r2501.
04-02-2012, 05:50 PM
(04-02-2012, 12:00 AM)l2sp Wrote: [ -> ]test r2503Any improvement with r2504?
Only black screen.
broken in r2501.
Thanks for the regression testing!
04-02-2012, 11:53 PM
05-19-2017, 12:42 PM
test r9de5f87
Only black screen
[attachment=28777]
Only black screen
[attachment=28777]
Code:
20:31:45 INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0xA087AFE958905DE4564F54E52A0696F2
20:31:45 INFO compiler - user_main - Splitting _S1_2_884493C (92/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_884525C (154/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_8844F1C (208/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_884563C (75/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_8843970 (51/50)
20:31:45 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA_CMN.BND flags = 1 permissions = 00
20:31:45 INFO compiler - FileThread - Splitting _S1_2_8843B0C (62/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_8845F54 (122/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_884886C (231/50)
20:31:45 INFO compiler - user_main - Splitting _S1_2_8846DC4 (77/50)
20:31:46 INFO hle.scePower - FileThread - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x33
20:31:46 INFO hle.scePower - FileThread - scePowerRegisterCallback returning 0x0
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8844784 (67/50)
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8848784 (58/50)
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8848684 (62/50)
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8847350 (1229/50)
20:31:46 INFO compiler - FileThread - Replacing CodeSequence at 0x088493B8-0x088493C4 by Native Code 'bzeroSequence'
20:31:46 INFO compiler - FileThread - Replacing CodeBlock at 0x088158D4 by Native Code 'strcmp'
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8846F40 (66/50)
20:31:46 INFO compiler - FileThread - Splitting _S1_2_8846AE8 (183/50)
05-19-2017, 03:29 PM
Code:
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - sceIoLseekAsync id=0x3, offset=0x0, whence=0x0
...
20:39:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
...
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - sceIoPollAsync id=0x3, resAddr=0x09FDB988
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - hleIoWaitAsync - async already completed, not waiting
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - hleIoWaitAsync - storing result 0x0
...
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - sceIoPollAsync id=0x3, resAddr=0x09FDB968
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - hleIoWaitAsync id=0x3, res=0x09FDB968, wait=false, callbacks=false
20:39:32 DEBUG hle.IoFileMgrForUser - FileThread - hleIoWaitAsync - PSP_ERROR_NO_ASYNC_OP
05-19-2017, 03:36 PM
(05-19-2017, 03:29 PM)gid15 Wrote: [ -> ]From the log, the game seems to expect that the sceIoLseekAsync operation only completes after a small delay. I've added a 1ms delay in 55b4df4. Does it help?Fixed in 55b4df4
Think you.
[attachment=28780]
05-24-2017, 03:40 PM
Event with VSH/prx help, adhoc still not working.
when trying Multiplayer, both JPSCP1 and JPCSP2 play as the host (player1 Jay, the one who have a start mark), not show the guest's move
[attachment=28972]
[attachment=28974]
[attachment=28975]
adhoc will work using pro-online and a real psp host the hideout.
[attachment=28973]
when trying Multiplayer, both JPSCP1 and JPCSP2 play as the host (player1 Jay, the one who have a start mark), not show the guest's move
[attachment=28972]
[attachment=28974]
[attachment=28975]
adhoc will work using pro-online and a real psp host the hideout.
[attachment=28973]