03-31-2017, 08:35 AM
07-11-2017, 04:30 PM
RPCS3 v0.0.2-8-59e3efb
10~ fps (full speed is 30)
ppu fast interpreter/spu recompiler/vulkan 720
interpreter log http://www.mediafire.com/file/ddupq2g29a...interp.rar
fatal error with ppu recompiler
Unhandled Win32 exception 0xC0000005.
Segfault reading location ffffffffffffffff at 00000000002d6ec8.
Instruction address: 00000000002d6ec8.
Function address: 00000000002d6a70 (base+0x2c6a70).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.
the one module that doesn't complete
[attachment=30458]
recompiler log http://www.mediafire.com/file/a2ei64uxux...mpiler.rar
10~ fps (full speed is 30)
ppu fast interpreter/spu recompiler/vulkan 720
interpreter log http://www.mediafire.com/file/ddupq2g29a...interp.rar
fatal error with ppu recompiler
Unhandled Win32 exception 0xC0000005.
Segfault reading location ffffffffffffffff at 00000000002d6ec8.
Instruction address: 00000000002d6ec8.
Function address: 00000000002d6a70 (base+0x2c6a70).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.
the one module that doesn't complete
[attachment=30458]
recompiler log http://www.mediafire.com/file/a2ei64uxux...mpiler.rar
07-11-2017, 05:26 PM
I also tried with build 5154 and it worked ! had no crash to report, only ORANGE :-D
The demo works also.
The game is now playable.
The demo works also.
The game is now playable.
07-12-2017, 11:37 AM
You mean that ignoring the orange it runs fast and stable? Not like less than 10 fps, and no crashes?
07-12-2017, 06:12 PM
I mean no crashes here, running at 15-25 fps on my rig (i7 4,2Ghz)
07-12-2017, 07:50 PM
Ok. With the latest master version (from like an hour ago) LLVM should work with this game. May need to delete old llvm files in the /data/ folder.
07-15-2017, 02:39 PM
LLVM working now :-D no errors while compiling.
I don't see any improvements regarding framerate.
I don't see any improvements regarding framerate.
07-21-2017, 05:12 PM
Just a quick look of how the game looks like in-game