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Full Version: Resonance of Fate [NPEB01348]
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Used to stop with

Code:
F {PPU[0x1000005] Thread () [0x002de1f0]} class std::out_of_range thrown: invalid unordered_map<K, T> key

Just tested it with the newest master build and now it stops with

Code:
E {PPU[0x1000005] Thread () [0x0069695c]} LDR: SELF: Failed to decrypt metadata info!
E {PPU[0x1000005] Thread () [0x0069695c]} LDR: SELF: Failed to load SELF file metadata!
E {PPU[0x1000005] Thread () [0x0069695c]} sceNp: npDrmIsAvailable(): Failed to verify sce file /dev_hdd0/game/NPEB01348/USRDIR/sprx/IzumoN.sprx
E {PPU[0x1000000] Thread (main_thread) [0x00010230]} 'sys_ppu_thread_join' failed with 0x80010005 : CELL_ESRCH

Log attached. Kinda seems like the emulator is not happy with my rap file and fails to load it, even though it is present.

PPU: Recompiler
SPU: Interpreter (Fast)
You should reinstall the game, or at least check if the rap file is really there. For me it works. Maybe your file got corrupted or something from some old failed decryption code.

Code:
·! 0:01:54.195294 {PPU[0x1000005] Thread () [0x00e266e0]} sceNp: npDrmIsAvailable(): Assuming edat file is unencrypted at /dev_hdd0/game/NPEB01348/USRDIR/sprx/IzumoN.sprx
·W 0:01:54.195325 {PPU[0x1000005] Thread () [0x00e27668]} sys_prx: sys_prx_load_module(path=“/dev_hdd0/game/NPEB01348/USRDIR/sprx/IzumoN.sprx”, flags=0x0, pOpt=*0x0)
·W 0:01:54.195332 {PPU[0x1000005] Thread () [0x00e27668]} sys_prx: prx_load_module(path='/dev_hdd0/game/NPEB01348/USRDIR/sprx/IzumoN.sprx', flags=0x0, pOpt=*0x0)
·! 0:01:54.195982 {PPU[0x1000005] Thread () [0x00e27668]} LDR: Loading RAP file EP0177-NPEB01348_00-RESONANCEOFATEEU.rap

Not that the game works anyway, see log.
[attachment=27004]
Goes into the menu, crashes after the intro.