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RPCS3 v0.0.2-3-2b79a36 Alpha
Quote:·F 0:00:19.085124 {SPU[0x2000001] Thread (AceCellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2147)
RPCS3 v0.0.3-5-0a4776d Alpha
PPU : Recompiler LLVM
SPU : Recompiler ASMJIT
Load liblv2.sprx only ( Same results as loading automatically required libs )
GPU : OpenGL
Cutscenes go like a charm but in main menu and ingame only 5 FPS, i guess that is lack due my low end GPU
RPCS3 Log atached Blush
I tested it on Vulcan and I got constant freezes in menu I cannot even go to rally. On OpenGL It works with 3-5fps, some missing textures, and game sometime freezes.