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Full Version: Dragon Ball Z: Battle of Z [NPEB01823]
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Dispalys a black screen, outputting:
Code:
·! {rsx::thread} RSX: NV0039_OFFSET_IN: pitch(in=0x0, out=0x0), line(len=0x20, cnt=0x1), fmt(in=0x1, out=0x1), notify=0x0
·F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x50, location=0x66626660)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:135)

Tested in 47b4c64.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
rpcs3-v0.0.1-2017-02-17-bcde1116_win64

Goes to intro now, then infinite loading.
In bafdc01, goes to same moment as digitaldude.