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Full Version: Mafia II [NPEB90218]
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Game Have Loop Loading Confused

Maybe Relate This Error
Quote:F {SPU[0x2000005] Thread (CellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1289)

Video:
Vulkan

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libfs.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast)
LLE libaudio.prx, but it would stuck on "press start" screen.
(02-06-2017, 07:07 AM)BlackDaemon Wrote: [ -> ]LLE libaudio.prx, but it would stuck on "press start" screen.
I Add libaudio.prx Same result Loop Loading
Show Disc Loading ---> Black Screen --->Show Disc Loading ---> Black Screen --->Show Disc Loading ---> Black Screen ---> ......


I Waiting 15 minutes
Game also has a lot of encrypted .sdat files, do you decrypted them?
(02-06-2017, 08:48 AM)BlackDaemon Wrote: [ -> ]Game also has a lot of encrypted .sdat files, do you decrypted them?

No
How decrypt file seat or edat ?