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Full Version: Resident Evil Revelations 2 Trial [NPEB02128]
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Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
(01-27-2017, 05:53 PM)aakh1361 Wrote: [ -> ]Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 05:53 PM)aakh1361 Wrote: [ -> ]Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?
(01-27-2017, 06:58 PM)aakh1361 Wrote: [ -> ]
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 05:53 PM)aakh1361 Wrote: [ -> ]Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.
(01-27-2017, 07:08 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 06:58 PM)aakh1361 Wrote: [ -> ]
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 05:53 PM)aakh1361 Wrote: [ -> ]Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.

Speed Very Trouble Low 1 FPS every 80-90 secendSUndecided
I can't capture whit this SpeedConfused
(01-27-2017, 08:47 PM)aakh1361 Wrote: [ -> ]
(01-27-2017, 07:08 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 06:58 PM)aakh1361 Wrote: [ -> ]
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote: [ -> ]
(01-27-2017, 05:53 PM)aakh1361 Wrote: [ -> ]Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.

Speed Very Trouble Low 1 FPS every 80-90 secendSUndecided
I can't capture whit this SpeedConfused

That occurs in OpenGL. In Vulkan, doesn't have this problem.
fix problem graphic
Move To Intro

Quote:F {PPU[0x1000000] Thread (main_thread) [0x01299ec8]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x28ac1cb0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:551)
I can hear the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
(02-21-2017, 09:28 PM)notq Wrote: [ -> ]I can see the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
Look In Log Me And I Used Of last Build Today
(02-21-2017, 10:11 PM)aakh1361 Wrote: [ -> ]
(02-21-2017, 09:28 PM)notq Wrote: [ -> ]I can see the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
Look In Log Me And I Used Of last Build Today

Where do you get RPCS3 v0.0.1-22-3b9d100, compiling by yourself from git ? Could you please upload somewhere.

PS i mean i can hear not see))
Pages: 1 2