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Full Version: Guilty Gear XX Λ Core Plus [NPUB30957]
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Tested on recent master build v0.0.1-8-60bd2fb. Shows a few intros, and hangs due to RSX-related stuff.
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x4f80 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libfiber.prx
Goes a bit further on recent master build v0.0.1-1669d0fd (PR #2352).
Code:
F {PPU[0x1000000] Thread (main_thread) [0x00d3c89c]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x27dd42e0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:414)

LLE used
Code:
- libac3dec.prx
    - libac3dec2.prx
    - libadec.prx
    - libapostsrc_mini.prx
    - libat3dec.prx
    - libatrac3plus.prx
    - libatxdec.prx
    - libdmux.prx
    - libdmuxpamf.prx
    - libfiber.prx
    - libl10n.prx
    - libpamf.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libsail_avi.prx
    - libsail_rec.prx
    - libsjvtd.prx
    - libsmvd2.prx
    - libsmvd4.prx
    - libspurs_jq.prx
    - libsre.prx
rpcs3-v0.0.2-2017-03-20-d455fde5_win64

goes ingame now, can freeze during fights or after victory.
Moving to ingame
rpcs3-v0.0.3-2017-07-27-52b8b06b_win64

Doesn't freeze or crash anymore, playable.
Needs retesting after lle-gcm is merged
rpcs3-v0.0.3-2017-08-01-9296bd21_win64


GCM merged it's playable.
Moving to playable.