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Tested on recent master build. Freezes on "Press to play" screen with broken graphics. Requires libSre and cellSail LLE'd.
Vlj build 4049 from 2016.01.12
(01-13-2016, 06:20 PM)notq Wrote: [ -> ]Vlj build 4049 from 2016.01.12

What do you mean under "vlj build"?
(01-13-2016, 06:30 PM)tambre Wrote: [ -> ]
(01-13-2016, 06:20 PM)notq Wrote: [ -> ]Vlj build 4049 from 2016.01.12

What do you mean under "vlj build"?

I mean this https://github.com/vlj/rpcs3/tree/d3d12 but now i doubt it and guess it's just a merge commit by vlj http://www.emucr.com/2016/01/rpcs3-git-20160112.html.

Sorry for mistake. But vlj builds are exist anyway.
Tested on recent master build v0.0.1-8-60bd2fb. Goes ingame, runs smoothly.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
rpcs3-v0.0.2-2017-05-22-5f38098a_win64

Playable at 60fps now.