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Full Version: Eternal Sonata [BLES00444]
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This game show rubis in menu on Open GL and Logo and DX12

DX12
[attachment=19988]

OpenGL
[attachment=19989]
Probably do not need all of these LLE modules but I don't know which got the game to work with audio. Only needed librse, libresc, and librtc to make it ingame without audio. Made it to tutorial battle about 5 fps. Finished battle and game crashed. Will post video later

OpenGL
PPU - Interpreter(fast)
SPU - Interpreter(fast)


libac3dec.sprx
libadec.sprx
libaposrscr_mini.sprx
libat3dec.sprx
libatrac3plus.sprx
libatxdec.sprx
libddpdec.sprx
libdivxdec.sprx
libdmux.sprx
libdmuxpamf.sprx
libfiber.sprx
libl10n.sprx
libm2bdec.sprx
libmp4.sprx
libpamf.sprx
libresc.sprx
librtc.sprx
libsail.sprx
libsail_avi.sprx
libsail_rec.sprx
libsjvtd.sprx
libsmvd2.sprx
lilbsmvd4.sprx
libsprus_jq.spx
libsre.sprx
libwmadec.sprx
Duplicated thread.
Merging.
Just retested the game to see how it evolved:
- Sound now works perfectly
- Some textures flicker, especially dresses and hairs
- Game is still slow, but playable, battles are at 15-20 fps
- Works best on OGL
- Text gets messed up, but that's rare.
[attachment=31606]
[attachment=31607]
[attachment=31608]