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Full Version: Voodoo Dice [NPUB30186]
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Game is quite busy my pc.Check Log Huh
"working ps3 emulator"

ehh....
For me is "working" .Can load games, can do something...need time, developers and testng.I remember when I started play with PCSX2 Project as tester about nine years ago Cool

(12-17-2014, 10:03 PM)ssshadow Wrote: [ -> ]"working ps3 emulator"

ehh....
Hmm, check, if "dev_hdd0\game\NPUB30186\USRDIR\EData.edat" is decrypted, and .rap (licence) key file is present in "dev_hdd0\home\00000001\exdata\". folder
opengl
https://www.youtube.com/watch?v=IodX6PEYyw8

- libfiber.prx
- libfont.prx
- libfs.prx
- libfs_utility.prx
- libfs_utility2.prx
- libfs_utility_full.prx
- libfs_utility_init.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

[attachment=21998]
This game does not like to run in 1080p, I get this at allways:
Quote:U {PPU[0x70000000] Thread (main_thread) [0x0091aec0]} sys_fs TODO: sys_fs_fcntl(): Unknown operation 0xc0000006 (fd=4294967295, arg=*0xd000ecf8, size=0x20)
U {PPU[0x70000000] Thread (main_thread) [0x0091c2c4]} sys_fs TODO: sys_fs_fget_block_size(fd=237, sector_size=*0xd000ecf8, block_size=*0xd000ece8, arg4=*0xd000ecf0, arg5=*0xd000ece0)
U {PPU[0x70000000] Thread (main_thread) [0x0091b4b4]} sys_fs TODO: sys_fs_fget_block_size(fd=237, sector_size=*0xee5048, block_size=*0xd000ea78, arg4=*0xd000e9f8, arg5=*0xd000e9f0)
U {PPU[0x70000000] Thread (main_thread) [0x0091b554]} HLE TODO: Unimplemented syscall sys_fs_lsn_lock -> CELL_OK
U {PPU[0x70000000] Thread (main_thread) [0x0091b508]} HLE TODO: Unimplemented syscall sys_fs_lsn_get_cda_size -> CELL_OK
U {PPU[0x70000000] Thread (main_thread) [0x0091b574]} HLE TODO: Unimplemented syscall sys_fs_lsn_unlock -> CELL_OK
F {PPU[0x70000000] Thread (main_thread) [0x000f3a1c]} struct vm::access_violation thrown: Access violation reading address 0x27b20000
Other than that my tests were very similar here, reaching a maximum of 29 fps, and i noticed some differences between vulkan or opengl.