Also loading screen with closing game.
OpenGL, LLVM, Interpreter 2.
Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre
Log:
[
attachment=20149]
(12-25-2015, 06:53 PM)Ru4slan Wrote: [ -> ]Also loading screen with closing game.
OpenGL, LLVM, Interpreter 2.
Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre
Log:
Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
(12-25-2015, 07:19 PM)tambre Wrote: [ -> ] (12-25-2015, 06:53 PM)Ru4slan Wrote: [ -> ]Also loading screen with closing game.
OpenGL, LLVM, Interpreter 2.
Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre
Log:
Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
Then game close without game loading.
(12-26-2015, 05:34 PM)Ru4slan Wrote: [ -> ] (12-25-2015, 07:19 PM)tambre Wrote: [ -> ] (12-25-2015, 06:53 PM)Ru4slan Wrote: [ -> ]Also loading screen with closing game.
OpenGL, LLVM, Interpreter 2.
Uses:
CellFIber_Library v1.1
CellSpursJq
CellSre
Log:
Could you try with the PPU interpreter 2? The LLVM recompiler is very inaccurate.
Then game close without game loading.
Could you post a log for PPU Interpreter 2? Also if something works on LLVM recompiler, and doesn't on PPU Interpreter 2, it's best to assume that the PPU Interpreter 2 is right and LLVM went horribly wrong somewhere.