EmuNewz Network

Full Version: OutRun Online Arcade [NPEB00073]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Shows some textures in RSX debugger.
With build Master actually in Intro/Menu and Soon Ingame Half Playable with commit vlj and my commit.

In Master build menu
[attachment=20842]

In my Build Half Playable with some glitch, no need hack for this game
The black section of the track shows an issue when streaming data to rsx, I doubt it's tied to rsx. More likely a ppu/spu issue (an spu thread not fast enough to fill a new section before entering it).
(01-27-2016, 04:08 PM)Dante38490 Wrote: [ -> ]With build Master actually in Intro/Menu and Soon Ingame Half Playable with commit vlj and my commit.

Please use the search functionality. I have merged the threads.
(01-27-2016, 06:07 PM)tambre Wrote: [ -> ]Please use the search functionality. I have merged the threads.

Ah yes, thx, I don't see original topic
Dante38490 how did you get ingame? even with your D3D12Formats commit it stuck with this error
in file Emu\RSX\D3D12\D3D12GSRender.cpp:453, in function D3D12GSRender::flip)
Committed
(01-27-2016, 09:34 PM)ZEROx Wrote: [ -> ]Dante38490 how did you get ingame? even with your D3D12Formats commit it stuck with this error
in file Emu\RSX\D3D12\D3D12GSRender.cpp:453, in function D3D12GSRender::flip)

Oh yes, for this error set Frame limiter in "Off"

(01-28-2016, 12:24 AM)vlj Wrote: [ -> ]Committed

Github dead ^^
The game doesn't load the track :/ I fixed green color in car selection screen but can't see if it affects game too.
(02-01-2016, 06:52 PM)vlj Wrote: [ -> ]The game doesn't load the track :/ I fixed green color in car selection screen but can't see if it affects game too.

There are still plenty of other regressions and problems, that you could investigate.
Pages: 1 2 3