08-13-2014, 08:58 AM
03-04-2016, 07:15 PM
Using latest master (5911b3c)
PPU interpreter2
SPU interpreter_fast
DX12
1280x720
OpenAL
LLE:
cell_Sre
http://www.youtube.com/watch?v=U8DJJl4HyvY
Could someone have a look at it to possibly see what could the issue be? (flickering stuff at the menu and missing textures ingame)
Using AMD R9 280X.
Testing the game with Microsoft Basic Renderer breaks everything literally, I don't have an Nvidia recent GPU to test with.
This could also be moved to Intro/Half-Playable I think.
PPU interpreter2
SPU interpreter_fast
DX12
1280x720
OpenAL
LLE:
cell_Sre
http://www.youtube.com/watch?v=U8DJJl4HyvY
Could someone have a look at it to possibly see what could the issue be? (flickering stuff at the menu and missing textures ingame)
Using AMD R9 280X.
Testing the game with Microsoft Basic Renderer breaks everything literally, I don't have an Nvidia recent GPU to test with.
This could also be moved to Intro/Half-Playable I think.
03-04-2016, 08:10 PM
[4ed91d4c]
Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio
LLE :
CellSre_Library v1.1
Nvidia GPU :
Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio
LLE :
CellSre_Library v1.1
Nvidia GPU :
01-23-2017, 05:22 AM
Intro To Level 1 Game Freeze
Core :
PPU Interpreter (fast)
SPU Recompiler (ASMJIT)
Hook Static Function ---> Select
LLE:
LibSre.prx
Video:
OpenGL
Resolution 720*480
Write Color Buffers ---> Select
Audio:
XAudio2
[attachment=22602][attachment=22603][attachment=22604][attachment=22605]
Core :
PPU Interpreter (fast)
SPU Recompiler (ASMJIT)
Hook Static Function ---> Select
LLE:
LibSre.prx
Video:
OpenGL
Resolution 720*480
Write Color Buffers ---> Select
Audio:
XAudio2
[attachment=22602][attachment=22603][attachment=22604][attachment=22605]
02-12-2017, 03:51 PM
Another duplicated thread..
Merging.
Merging.