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Full Version: High Stakes Vegas Strip Poker [NPUB30016]
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Update 2017-02-18: Playable



Shows some intros and loading screen.
i hope, what i can't get the memory leak again (on this game) =D
Darkriot, just pause MultiStream thread, which is trying to use unimplemented Spurs functions. Tongue
Managed to get one more screen Tongue To display stuff you need to enable "Write color buffers" option, and uncomment
Code:
//(u32&)pixels_dst[dst_offset] = (u32&)pixels_src[src_offset];
string in RSXThread.cpp
Goes ingame with broken graphics on recent master branch. Requires libSre LLE'd.

http://www.youtube.com/watch?v=QkQaUoEEFe8
Tested on recent master build v0.0.1-8-60bd2fb. Graphics has improvements since last test, but still pretty glitchy.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
rpcs3-v0.0.1-2017-02-18-22c0f0d6_win64

Save/load works graphics seem fixed now, sound is good. Playable now.

Code:
Load libraries:
    - libac3dec.prx
    - libac3dec2.prx
    - libadec.prx
    - libadec2.prx
    - libadec_internal.prx
    - libapostsrc_mini.prx
    - libat3dec.prx
    - libatrac3plus.prx
    - libatxdec.prx
    - libdmux.prx
    - libdmuxpamf.prx
    - libfiber.prx
    - libfont.prx
    - libfontFT.prx
    - libfreetype.prx
    - libfreetypeTT.prx
    - libgem.prx
    - libjpgdec.prx
    - libl10n.prx
    - libmp3dec.prx
    - libpamf.prx
    - libpngdec.prx
    - libresc.prx
    - librtc.prx
    - libsail.prx
    - libsail_avi.prx
    - libsail_rec.prx
    - libsjvtd.prx
    - libsmvd2.prx
    - libsmvd4.prx
    - libspurs_jq.prx
    - libsre.prx
    - libsvc1d.prx
Moved to playable
I misread the title of this game as something completely different... Tongue