05-18-2014, 07:44 PM
(05-18-2014, 02:57 PM)onelight Wrote: [ -> ]broadcast Address need restartThis should be fixed in r3521 (no restart necessary when changing broadcast address).
Thank you!
(05-18-2014, 02:57 PM)onelight Wrote: [ -> ]broadcast Address need restartThis should be fixed in r3521 (no restart necessary when changing broadcast address).
(05-18-2014, 07:44 PM)gid15 Wrote: [ -> ](05-18-2014, 02:57 PM)onelight Wrote: [ -> ]broadcast Address need restartThis should be fixed in r3521 (no restart necessary when changing broadcast address).
Thank you!
(05-19-2014, 04:50 PM)gid15 Wrote: [ -> ]I've added an automatic detection in r3524 when another Jpcsp instance is running on the same computer. In that case, the "client/server" port shifts are set automatically. The network settings "Server Port Shift" and "Client Port Shift" should now be obsolete. I will remove them if the tests are successful
Could you try it?
(05-20-2014, 07:52 PM)gid15 Wrote: [ -> ]Could you enable the log level to INFO before loading the game? I'm missing information logged only at the beginning...retest Maho Shojo Lyrical Nanoha A’s Portable -The Gears of Destiny
Thank you!
<logger name='hle.sceNetAdhoc'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocctl'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocMatching'> <level value='trace' /> </logger>
<logger name='hle.sceNet'> <level value='debug' /> </logger>
<logger name='hle.sceUtility'> <level value='debug' /> </logger>
13:47:40 DEBUG hle.sceNetAdhocctl - user_main - sceNetAdhocctlGetPeerList sizeAddr=0x0BBFE9F0, buf=0x0BBFE9F8
13:47:40 DEBUG hle.sceNetAdhocctl - user_main - sceNetAdhocctlGetPeerList returning size=152
13:47:40 DEBUG hle.sceNetAdhocctl - user_main - sceNetAdhocctlGetPeerList returning nickName='onelight', macAddress=c1:0b:a3:04:05:06, timestamp=372075436 at 0x0BBFE9F8
13:47:40 INFO hle.ThreadManForUser - priorityChanger - DispatchThread disabled, not context switching to user_main(uid=0xC, Status=PSP_THREAD_READY, Priority=0x26, Wait=None, doCallbacks=false)
13:47:40 INFO compiler - user_main - Splitting _S1_3_88C1770 (300/50)
13:47:40 DEBUG hle.sceNetAdhoc - user_main - sceNetAdhocGetPtpStat sizeAddr=0x0BBFF580, buf=0x08AB37F0
13:47:40 DEBUG hle.sceNetAdhoc - user_main - sceNetAdhocGetPtpStat returning size=36
13:47:40 ERROR hle.sceNetAdhoc - user_main - Receive not supported on ServerSocket
13:47:40 DEBUG hle.sceNetAdhoc - user_main - Successfully received message (length=0, rcvdData=0) jpcsp.network.proonline.ProOnlineAdhocMessage[fromMacAddress=00:00:00:00:00:00, toMacAddress=00:00:00:00:00:00(ip=null), dataLength=0]
13:47:40 TRACE hle.sceNetAdhoc - user_main - Message data:
13:47:40 ERROR hle.sceNetAdhoc - user_main - Receive not supported on ServerSocket
13:47:40 DEBUG hle.sceNetAdhoc - user_main - Successfully received message (length=0, rcvdData=0) jpcsp.network.proonline.ProOnlineAdhocMessage[fromMacAddress=00:00:00:00:00:00, toMacAddress=00:00:00:00:00:00(ip=null), dataLength=0]
13:47:40 TRACE hle.sceNetAdhoc - user_main - Message data:
13:47:40 ERROR hle.sceNetAdhoc - user_main - Receive not supported on ServerSocket
13:47:40 DEBUG hle.sceNetAdhoc - user_main - Successfully received message (length=0, rcvdData=0) jpcsp.network.proonline.ProOnlineAdhocMessage[fromMacAddress=00:00:00:00:00:00, toMacAddress=00:00:00:00:00:00(ip=null), dataLength=0]
13:47:40 TRACE hle.sceNetAdhoc - user_main - Message data:
13:47:40 ERROR hle.sceNetAdhoc - user_main - Receive not supported on ServerSocket
13:47:40 DEBUG hle.sceNetAdhoc - user_main - Successfully received message (length=0, rcvdData=0) jpcsp.network.proonline.ProOnlineAdhocMessage[fromMacAddress=00:00:00:00:00:00, toMacAddress=00:00:00:00:00:00(ip=null), dataLength=0]
13:47:40 TRACE hle.sceNetAdhoc - user_main - Message data:
(05-06-2014, 09:27 AM)onelight Wrote: [ -> ]and run AdhocSever.exe(provide by PPSSPP Official Forum) in my PCI've ported the AdhocServer to Java and included it within Jpcsp (r3526). It is activated when setting the ProOnline server network config value to "localhost". AdhocServer.exe is then no longer necessary.
and then I test ProOnline support with jpcsp and PSP, JPCSP and PPSSPP
it works well.
(05-30-2014, 12:10 PM)gid15 Wrote: [ -> ]Thinks to update it(05-06-2014, 09:27 AM)onelight Wrote: [ -> ]and run AdhocSever.exe(provide by PPSSPP Official Forum) in my PCI've ported the AdhocServer to Java and included it within Jpcsp (r3526). It is activated when setting the ProOnline server network config value to "localhost". AdhocServer.exe is then no longer necessary.
and then I test ProOnline support with jpcsp and PSP, JPCSP and PPSSPP
it works well.
Could you test it as this is still experimental...
Thank you!
ERROR hle.sceNetAdhoc - user_main - Receive not supported on ServerSocket