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Full Version: Superfrog HD [NPEB01316]
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This game shows a black screen and some textures in RSX
Edit: log added
may need to decrypt a superfrog.edat ?
(04-14-2014 12:09 PM)fenix0082 Wrote: [ -> ]may need to decrypt a superfrog.edat ?

Possibly, but there are gcm errors, and some other errors to, so it probably still won't run.
write color e interpretar 2
SE would be good correction RSX Thread {} NV3089_IMAGE_IN_SIZE: Swizzle2D not implementedTongue

Game : NPEB01316

[Image: t2588322_bezantytua-u.png]

Settings:
PPU - Interpreter 2
SPU - Interpreter ASMJIT
DX12
1280x720
VSync
XAudio

LLE:
cellFiber_Library
cellSail_Library
cellSpursJq_Library
cellSre_Library

Log : https://gist.github.com/SakataGintokiYT/...e266d6ef08
(12-18-2015 02:11 PM)Yagami Light9 Wrote: [ -> ]Game : NPEB01316

[Image: t2588322_bezantytua-u.png]

Settings:
PPU - Interpreter 2
SPU - Interpreter ASMJIT
DX12
1280x720
VSync
XAudio

LLE:
cellFiber_Library
cellSail_Library
cellSpursJq_Library
cellSre_Library

Log : https://gist.github.com/SakataGintokiYT/...e266d6ef08

You should make an issue about it on Github. Would probably help vlj track down some problems. Also don't forget to include all of the info, that you mentioned above!
Goes ingame with OpenGL. Similar problem with textures as DX12 though, so one cannot really see whats happening. Ingame controls work (jump, move, etc)

Settings:
OpenGL, Write+Read Color Buffers
LLE: CellFiber, CellSpurs_jq, CellSpurs (Sre)

EDIT:
Library fullnames

cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
This should be moved from loadable to half-playable or intro. It does go ingame, just with horribly broken graphics.
Reference URL's