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Full Version: Castle of Illusion Starring Mickey Mouse [NPUB31099]
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(11-24-2015, 09:01 PM)notq Wrote: [ -> ]Do you trying DX12 or OpenGL render ?

Are you using latest master build from https://github.com/Bigpet/rpcs3 ?
nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).
(11-24-2015, 10:10 PM)vlj Wrote: [ -> ]nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?
(11-24-2015, 10:17 PM)notq Wrote: [ -> ]
(11-24-2015, 10:10 PM)vlj Wrote: [ -> ]nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?

From his clone on Github, obviously...
https://github.com/vlj/rpcs3/tree/d3d12-wip
(11-25-2015, 05:32 AM)tambre Wrote: [ -> ]
(11-24-2015, 10:17 PM)notq Wrote: [ -> ]
(11-24-2015, 10:10 PM)vlj Wrote: [ -> ]nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?

From his clone on Github, obviously...
https://github.com/vlj/rpcs3/tree/d3d12-wip

Could he make a binary release ?
(11-25-2015, 09:25 AM)notq Wrote: [ -> ]Could he make a binary release ?

It's WIP. You can wait for changes to be merged to master or compile them yourself (though Zangetsu sometimes posts wip builds here).
(11-25-2015, 03:01 PM)flashmozzg Wrote: [ -> ]
(11-25-2015, 09:25 AM)notq Wrote: [ -> ]Could he make a binary release ?

It's WIP. You can wait for changes to be merged to master or compile them yourself (though Zangetsu sometimes posts wip builds here).

I got it. Thanks.
this game have a problem create save, and this caused stop game :/
(11-27-2015, 02:42 PM)Dante38490 Wrote: [ -> ]this game have a problem create save, and this caused stop game :/

As i can see back there this issue was fixed http://www.emunewz.net/forum/showthread....#pid219972 but i tried to repeat that on old build and it stuck on cellsave...something exeption. I don't have a clue why cause i used exactly rpcs3-67c0227.

I see accepted merge with Epic Monkey fixes and release by Bigpet v0.0.0.6-210 https://github.com/Bigpet/rpcs3/commit/d...d62ece48f1

But i got a crash like in previous builds. So what has been fixed ?
Just compilled the vlj DX12 build with Castle of Illusion fix. Incredible 30 fps in menu Shy

Can we hack this issue for a while by placing a real savedata files in proper folder?
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