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Full Version: Fix Uta no Prince-Sama - All Star
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This game's compressed texture was broken.
I change svn/trunk/src/jpcsp/graphics/VideoEngine.java line:6778 to
Code:
return getCompressedTextureSize((context.texture_width[level] > context.texture_buffer_width[level] ? context.texture_width[level] : context.texture_buffer_width[level]), context.texture_height[level], compressionRatio);
It can fix this issue.

The following pictures are video settings\abnormal\normal

This issue is produced by r3206.
I think maybe there are another games having this issue.
(06-13-2013, 12:15 AM)shenweip Wrote: [ -> ]This game's compressed texture was broken.
I change svn/trunk/src/jpcsp/graphics/VideoEngine.java line:6778 to
Code:
return getCompressedTextureSize((context.texture_width[level] > context.texture_buffer_width[level] ? context.texture_width[level] : context.texture_buffer_width[level]), context.texture_height[level], compressionRatio);
It can fix this issue.

The following pictures are video settings\abnormal\normal

This issue is produced by r3206.
I think maybe there are another games having this issue.
You are right!
Should now be fixed in r3236.
Thank you for identifying the bug! Smile