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Full Version: Emu freezing after playing for a while
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Hi there!

I've got a problem with JPCSP 3175:3197. Dunno if the problem existed before or not, but here goes:

I'm playing Monster Hunter Freedom Unite, and when I start the emulator it uses like 600 MB RAM. After a while it uses 1300 MB RAM, and around that time the screen may freeze, or multiplayer functions stop working. If I restart the emu then everything works fine for half an hour or so, then it "dies".

Here's a log file (it's small, because I only logged after the error, mainly the freeze):

Log