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(12-17-2014, 01:51 AM)Darkriot Wrote: [ -> ]
(12-17-2014, 01:44 AM)DaHandy Wrote: [ -> ]Working ~1.16 FPS.

rpcs3 build: d2964c1
WAD filepath: dev_usb000/heretic/heretic.wad
hheretic.pkg: http://psx-scene.com/forums/attachments/...eretic.pkg
heretic.wad: The game is abandonware so sharing a link to the wad here is not a problem? http://www.myabandonware.com/game/heretic-2bc#download

~10-35 fps...

What is your configuration? For me the FPS actually is ~1.16. I'm using interpreters, OpenGL, no buffers, no VSYNC, 720x480 resolution.
(12-17-2014, 01:55 AM)DaHandy Wrote: [ -> ]
(12-17-2014, 01:51 AM)Darkriot Wrote: [ -> ]
(12-17-2014, 01:44 AM)DaHandy Wrote: [ -> ]Working ~1.16 FPS.

rpcs3 build: d2964c1
WAD filepath: dev_usb000/heretic/heretic.wad
hheretic.pkg: http://psx-scene.com/forums/attachments/...eretic.pkg
heretic.wad: The game is abandonware so sharing a link to the wad here is not a problem? http://www.myabandonware.com/game/heretic-2bc#download

~10-35 fps...

What is your configuration? For me the FPS actually is ~1.16. I'm using interpreters, OpenGL, no buffers, no VSYNC, 720x480 resolution.

Spu and Ppu Recompiler, no buffers, no Vsync, 1280x720 res.
Oh yeah, sorry. Didn't even notice that there was already compiled JITs for PPU and SPU! Constant 35 fps for me too now.

However, after a while of running around, the game crashed, console log: E {PPU[1] Thread (main_thread)[0x000722ac]} cellGcmSys error: Bad flip!
(12-17-2014, 06:57 PM)DaHandy Wrote: [ -> ]Oh yeah, sorry. Didn't even notice that there was already compiled JITs for PPU and SPU! Constant 35 fps for me too now.

However, after a while of running around, the game crashed, console log: E {PPU[1] Thread (main_thread)[0x000722ac]} cellGcmSys error: Bad flip!

Yup, that always happens after a few minutes.
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