07-25-2010, 05:33 PM
(07-23-2010, 11:31 PM)hyakki Wrote: [ -> ]The quickest and most effective way is to just use the PSP to decode.The ONLY way is to use the PSP to decode. Everything else will fall down in piracy.
(07-23-2010, 11:31 PM)hyakki Wrote: [ -> ]The quickest and most effective way is to just use the PSP to decode.The ONLY way is to use the PSP to decode. Everything else will fall down in piracy.
(07-25-2010, 01:15 PM)SALVO uan keBALDO Wrote: [ -> ]hyakki, I've got a question for you: do you plan to continue working on this game or this version is the best that can be obtained in java?
(07-25-2010, 01:15 PM)SALVO uan keBALDO Wrote: [ -> ]hyakki, I've got a question for you: do you plan to continue working on this game or this version is the best that can be obtained in java?
(08-01-2010, 02:12 PM)Viperus Wrote: [ -> ](07-25-2010, 01:15 PM)SALVO uan keBALDO Wrote: [ -> ]hyakki, I've got a question for you: do you plan to continue working on this game or this version is the best that can be obtained in java?
I dont know if hyakki is a part of the official team, but I can tell you that ist not really a question of working on this specific game, but the emulator as a whole. As long as they upgrade the emulator and optimize the code, there can be improvements. (note that the emulator version is 0.5, meaning its far from complete). For example, the emulator currently doesnt even use 100% CPU power on my overclocked C2D.
(08-01-2010, 02:36 PM)Darth1701 Wrote: [ -> ](08-01-2010, 02:12 PM)Viperus Wrote: [ -> ](07-25-2010, 01:15 PM)SALVO uan keBALDO Wrote: [ -> ]hyakki, I've got a question for you: do you plan to continue working on this game or this version is the best that can be obtained in java?
I dont know if hyakki is a part of the official team, but I can tell you that ist not really a question of working on this specific game, but the emulator as a whole. As long as they upgrade the emulator and optimize the code, there can be improvements. (note that the emulator version is 0.5, meaning its far from complete). For example, the emulator currently doesnt even use 100% CPU power on my overclocked C2D.
I don't think there is a "official team" for JPCSP. Hyakki is doing a great job in providing certain "add-on" utilities (Launcher, Audio Converter) but as far as I know he does not write code for JPCSP.
But this is not really the point here. He also tests games (like this one and others) if they run on the new revisions and I'm sure he has found numerous bugs or suggestions for improvements. Not everyone has to write code to advance the emulator further.
(08-07-2010, 12:14 PM)Naridar Wrote: [ -> ]The game is broken in revisions 1695 and up (tested 1695, 1700 and 1725 not working, only working version I found is 1681). Is it merely the settings or is it officially broken?