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(09-07-2010 06:07 PM)MaXiMu Wrote: [ -> ]Actually brocken in the gameplay Crash JRE - Exception access violation

Quote:#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d802ed9, pid=3140, tid=4724
#
# JRE version: 6.0_21-b07
# Java VM: Java HotSpot™ Client VM (17.0-b17 mixed mode windows-x86 )
# Problematic frame:
# V [jvm.dll+0x2ed9]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#

--------------- T H R E A D ---------------

Current thread (0x004b5800): VMThread [stack: 0x4a690000,0x4a6e0000] [id=4724]

siginfo: ExceptionCode=0xc0000005, reading address 0x0000000c

Registers:
EAX=0x00000008, EBX=0x0057ff38, ECX=0x25c0b200, EDX=0x25c0b200
ESP=0x4a6df824, EBP=0x4a6df828, ESI=0x00000008, EDI=0x25c0b200
EIP=0x6d802ed9, EFLAGS=0x00010202

Top of Stack: (sp=0x4a6df824)
0x4a6df824: 25c0b200 4a6df838 6d802ecc 00000008
0x4a6df834: 6d9b7a42 4a6df850 6d82127b 25c0b200
0x4a6df844: 25c0b200 4f096530 25c0b400 4a6df85c
0x4a6df854: 6d88523b 25c0b200 4a6df878 6d9b63f6
0x4a6df864: 25c0b200 4a40b858 00000080 25c0b200
0x4a6df874: 4f096530 4a6df89c 6d8634b4 25c0b200
0x4a6df884: 25c0b200 00000001 4a40b859 4a40b858
0x4a6df894: 4a40b859 4a6df928 4a6df8e4 6d862d13

Instructions: (pc=0x6d802ed9)
0x6d802ec9: 00 00 00 c3 cc cc cc 55 8b ec 56 8b 75 08 8b d1
0x6d802ed9: 8b 4e 04 8b c1 c1 f8 02 85 c9 89 4d 08 7f 2c 7d


Stack: [0x4a690000,0x4a6e0000], sp=0x4a6df824, free space=13e4a6df348k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0x2ed9]
V [jvm.dll+0x2ecc]
V [jvm.dll+0x2127b]
V [jvm.dll+0x8523b]
V [jvm.dll+0x1b63f6]
V [jvm.dll+0x634b4]
V [jvm.dll+0x62d13]
V [jvm.dll+0x63176]
V [jvm.dll+0x63607]
V [jvm.dll+0xd0ffb]
V [jvm.dll+0x63402]
V [jvm.dll+0xcc1af]
V [jvm.dll+0xa7075]
V [jvm.dll+0xcbb78]
V [jvm.dll+0x8002b]
V [jvm.dll+0x1fd4bb]
V [jvm.dll+0x2002e3]
V [jvm.dll+0x1ff5ce]
V [jvm.dll+0x1ff8f0]
V [jvm.dll+0x1ffce2]
V [jvm.dll+0x185f5c]
C [msvcr71.dll+0x9565]
C [kernel32.dll+0x13677]
C [ntdll.dll+0x39d42]
C [ntdll.dll+0x39d15]

VM_Operation (0x4b01ef0c): GenCollectForAllocation, mode: safepoint, requested by thread 0x4aba9400

Yes, I can confirm that this also happens in "Sonic Rivals". It seems to be related with the recent graphical handling changes. This crash is produced even with "Only GE graphics" enabled.
Now it seems to work Aleatory but I miss the first time that (a rare error with the keyboard? Oo?)

Exception in thread "GUI" java.lang.NullPointerException
#
at javax.swing.JComponent $ KeyboardState.getKeyCodeArray (JComponent.java: 3424)
at javax.swing.JComponent $ KeyboardState.keyIsPressed (JComponent.java: 3459)
at javax.swing.JComponent $ KeyboardState.shouldProcess (JComponent.java: 3477)
javax.swing.UIManager at $ 2.postProcessKeyEvent (UIManager.java: 1438)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent (DefaultKeyboardFocusManager.java: 722)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent (DefaultKeyboardFocusManager.java: 990)

And sometimes it just closes automatically (JRE Crash same error)
Now it doesn't crash, but speed is still slow.
g'day there I've currently tried my Sonic Rivals 2 on the JPcsP rev 2364, but it is a tad slow when i get into the gameplay and there is no music why is that??? Smile please let me know thanks, sonic x!
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